Age | Commit message (Collapse) | Author |
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openttd.h) to order_type.h.
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while pressing the CTRL key. Patch by Phil Sophus.
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vehicle name changed - cached name was not invalidated
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was comparing two the same strings (when caching was not used)
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timetable window
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train had negative income
-Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form
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day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
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trains. Instead of trying to work it out again, just use the cached values...
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aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
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constants
-Fix: refit button widget was not correctly updated
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arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel.
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builder and (second?) vehicle list windows
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a duplicate of ShowReplaceGroupVehicleWindow().
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with other cases of *B_* vs *_* like VETSB_* and VETS_*.
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Lists are now dynamically generated, and can include parameters, or be extended however needed.
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unneeded include from openttd.h.
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now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
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when it's not necessary.
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single location.
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that news pop-ups and the about window still progress. For other windows the events are ignored when paused.
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useless includes.
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logical place and remove about 50% of the includes of 'functions.h'
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it is really needed.
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single file and do not include gfx.h everywhere to get a Point type.
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their respective places.
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and making it more logic where function definitions can be found.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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assert when it overflows anyway (eg. code change without proper check change)
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style
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course be 'static inline bool' (SmatZ)
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a macro (skidd13)
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the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
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showed this one)
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vehicle window allows the main viewport to follow the chosen vehicle.(stevenh)
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type 'bool' in operation
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list for other players. Patch by SmatZ.
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enumified constants.
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Based on a patch by nycom.
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functions. Based on patches by skidd13, SmatZ and Belugas.
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Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
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a depot.
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