Age | Commit message (Collapse) | Author |
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RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
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window_gui.h only needs to be included in *_gui.cpp.
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the Window class and remove Window from their naming.
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pointer with the WE_CREATE message because nothing uses it anymore.
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VehicleGroupWindow.
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rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
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.cpp files where they are actually used.
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Window.
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declarations.
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when it's certain that w != NULL.
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something more than whitespace as description of files that don't have a description.
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argument can be either a Vehicle pointer or a VehicleID
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InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth.
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Sir Bob.
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operators.
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depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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instead of loading/unloading.
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it more clear that they are no loading/unloading flags. Also add more type strictness.
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unneeded inclusions of engine.h and/or replace them with engine_type.h.
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station_func.h.
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openttd.h) to order_type.h.
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while pressing the CTRL key. Patch by Phil Sophus.
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vehicle name changed - cached name was not invalidated
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was comparing two the same strings (when caching was not used)
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timetable window
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train had negative income
-Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form
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day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
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trains. Instead of trying to work it out again, just use the cached values...
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aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
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constants
-Fix: refit button widget was not correctly updated
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arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel.
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builder and (second?) vehicle list windows
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a duplicate of ShowReplaceGroupVehicleWindow().
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with other cases of *B_* vs *_* like VETSB_* and VETS_*.
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Lists are now dynamically generated, and can include parameters, or be extended however needed.
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unneeded include from openttd.h.
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now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
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