Age | Commit message (Collapse) | Author |
|
horizontally and contains sorting options
-Codechange: the build ship window is merged into build_vehicle_gui.cpp
|
|
in horizontal direction as well
-Codechange: merged train and aircraft build window code
|
|
in ShowVehicleListWindowLocal()
|
|
depot_airport_index for GenerateVehicleSortList() and BuildVehicleList() into one uint16 argument
It turned out that all 3 arguments were the same at all the places those functions are called, so there was no point in having more than one
|
|
all types of vehicle lists (depending on arguments)
- Also removed some unneeded arguments
- this also allows removing an if-else cascade in ShowVehicleListWindowLocal()
|
|
values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
|
|
pointer to allocated memory instead of modifying the pointer given as parameter
|
|
stillunknown and pv2b.
|
|
renamed to .cpp)
|