Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). | |||
2007-03-07 | (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; | rubidium | |
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-02-24 | (svn r8891) -Codechange: Remove remains of global cargo scheme. All cargo ↵ | peter1138 | |
mapping is now dealt with only in NewGRF code, on load where possible. | |||
2007-02-22 | (svn r8849) -Codechange: Replace hardcoded global/climate cargo mapping ↵ | peter1138 | |
tables with dynamically generated data. Change associated code to use new functions. | |||
2007-02-20 | (svn r8826) -Codechange: Replace _cargoc's separate arrays with a regular ↵ | peter1138 | |
struct array (with accessor) and implement new initialization method using cargo labels. | |||
2007-02-17 | (svn r8786) -Cleanup: replaced a switch-case to get the right refit command ↵ | bjarni | |
for a certain vehicle type. We have a function to do that | |||
2007-02-07 | (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that ↵ | bjarni | |
VEH_Train is 0, VEH_Road is 1 and so on This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places) Surprisingly this can be done without changing the savegame format | |||
2007-02-01 | (svn r8514) -Codechange: Turn IsBuoy into a method of stations | celestar | |
2007-02-01 | (svn r8511) -Codechange: make WindowClass an enumerated value. | rubidium | |
2007-01-26 | (svn r8421) -Codechange (r8420): rename STR_AVAILABLE_VEHICLES to ↵ | Darkvater | |
STR_AVAILABLE_ROAD_VEHICLES for clarificaton (Tron) | |||
2007-01-26 | (svn r8420) -Codechange (r7418): Rename the 'New <vehtype>' button of the ↵ | Darkvater | |
global vehicle lists to 'Available <vehtype>' as it is a view-only list, not one from which you can purchase (rolling) stock. | |||
2007-01-23 | (svn r8371) -Codechange: [autoreplace GUI] moved the autoreplace GUI to a ↵ | bjarni | |
file of it's own Note: it's the same as r8363, only this time the svn history of autoreplace should be preserved | |||
2007-01-23 | (svn r8370) -Revert (r8363): the autoreplace GUI move cleared the file history | bjarni | |
2007-01-23 | (svn r8363) -Codechange: [autoreplace GUI] moved the autoreplace GUI to a ↵ | bjarni | |
file of it's own | |||
2007-01-22 | (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with ↵ | bjarni | |
real static inline functions | |||
2007-01-22 | (svn r8338) -Codechange: merged road vehicle build window into the other ones | bjarni | |
Note: now all build vehicle windows are merged into build_vehicle_gui.cpp | |||
2007-01-22 | (svn r8335) -Feature: the build ship window is now also resizable ↵ | bjarni | |
horizontally and contains sorting options -Codechange: the build ship window is merged into build_vehicle_gui.cpp | |||
2007-01-21 | (svn r8331) -Feature: the train and aircraft build windows are now resizable ↵ | bjarni | |
in horizontal direction as well -Codechange: merged train and aircraft build window code | |||
2007-01-21 | (svn r8303) -Codechange (r8293): default is moved to the front of the switch ↵ | bjarni | |
in ShowVehicleListWindowLocal() | |||
2007-01-21 | (svn r8295) -Cleanup: merged arguments station, order and ↵ | bjarni | |
depot_airport_index for GenerateVehicleSortList() and BuildVehicleList() into one uint16 argument It turned out that all 3 arguments were the same at all the places those functions are called, so there was no point in having more than one | |||
2007-01-21 | (svn r8293) -Codechange: overloaded ShowVehicleListWindow() so it can open ↵ | bjarni | |
all types of vehicle lists (depending on arguments) - Also removed some unneeded arguments - this also allows removing an if-else cascade in ShowVehicleListWindowLocal() | |||
2007-01-14 | (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵ | peter1138 | |
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit. | |||
2007-01-11 | (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the ↵ | KUDr | |
pointer to allocated memory instead of modifying the pointer given as parameter | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |