Age | Commit message (Collapse) | Author |
|
CMD_START_STOP_VEHICLE.
|
|
constants.
|
|
compatible text stack (minime)
|
|
state is botched up from outside.
|
|
|
|
waiting on a path reservation. (michi_cc)
|
|
assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis.
|
|
|
|
with all other structs/classes that are in a pool.
|
|
were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
|
|
have a capacity instead of showing 'empty' parts when a vehicle is completely full.
|
|
determining to what cargos a vehicle can be refitted instead of all cargos.
|
|
|
|
they are used as such
-Cleanup: some small things referring the change
|
|
with GUIList function calls
|
|
-Prepare: vehicles sorting for convsersion to GUIList
|
|
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
|
the 3 users include it, reducing dependencies on misc/smallvec.h
|
|
|
|
constructor
|
|
|
|
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
|
|
|
|
from lots
of windows causing 'two stage' opening effect.
|
|
|
|
|
|
RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
|
|
window_gui.h only needs to be included in *_gui.cpp.
|
|
the Window class and remove Window from their naming.
|
|
|
|
|
|
pointer with the WE_CREATE message because nothing uses it anymore.
|
|
|
|
VehicleGroupWindow.
|
|
|
|
rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
|
|
.cpp files where they are actually used.
|
|
Window.
|
|
declarations.
|
|
when it's certain that w != NULL.
|
|
|
|
something more than whitespace as description of files that don't have a description.
|
|
argument can be either a Vehicle pointer or a VehicleID
|
|
InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth.
|
|
|
|
Sir Bob.
|
|
operators.
|
|
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
|
instead of loading/unloading.
|
|
it more clear that they are no loading/unloading flags. Also add more type strictness.
|