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Erich/openttd
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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vehicle_gui.cpp
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Author
2021-02-24
Fix: vehicle-cursor size-limit did not account for the interface zoom level.
frosch
2021-02-05
Codechange: Apply coding style (#8640)
SamuXarick
2021-01-22
Fix: Center text and image in vehicle statusbar vertically
dP
2021-01-11
Change: Relocate vehicle rename and location buttons.
frosch
2021-01-09
Fix #8272: vehicle destination text colour when mousing over (#8543)
Patric Stout
2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2020-12-27
Codechange: Replace assert_compile macro with static_assert
Charles Pigott
2020-12-21
Cleanup: Move EndContainer() for empty WWT_PANEL to the same line
Bernard Teo
2020-12-21
Feature: Option to group vehicle lists by shared orders
Bernard Teo
2020-12-21
Codechange: Make vehicle lists internally support grouping of vehicles
Bernard Teo
2020-07-10
Fix #7772: Show destination on mouseover when vehicle stopped (and not in depot)
Abdurrahmaan Iqbal
2020-05-21
Codechange: Use std::string for most of the user-settable custom names.
Michael Lutz
2019-12-23
Feature: Control + clicking on a vehicle in the vehicle list window opens the...
stormcone
2019-12-23
Feature: Control + click on the vehicle details button in the vehicle view wi...
stormcone
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-09-07
Fix #7188: check the validity of command callback for scripts (#7701)
glx22
2019-04-13
Codechange: use std::sort() in GUIList
glx
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-04-09
Codechange: Switch DropDownList to directly use std::vector, thus making Auto...
Michael Lutz
2019-03-28
Fix: MSVC warnings (#7423)
glx22
2019-03-26
Codechange: Removed SmallVector completely
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::Include() with include()
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::Contains() with std::find() pattern
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::ErasePreservingOrder(pos, count) with std::...
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::Resize() with std::vector::resize()
Henry Wilson
2019-03-26
Codechange: Replace SmallVector::Length() with std::vector::size()
Henry Wilson
2019-03-26
Codechange: Replace SmallVector::Clear() with std::vector::clear()
Henry Wilson
2019-03-24
Codechange: Use override specifier in Window-derived classes.
peter1138
2019-02-10
Fix #7197: Invalidate depot buttons when necessary. (#7212)
PeterN
2019-01-29
Fix 11ab3c4ea2f: Fix showing cargo capacity for auto-refits (missed in #7134)
Peter Nelson
2019-01-11
Change: OnGameTick() is only called when not paused.
Peter Nelson
2019-01-11
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust ti...
Peter Nelson
2018-10-31
Doc: Lots and lots of doxymentation fixes
Charles Pigott
2018-05-21
Change: Add CargoTypes type for cargo masks. (#6790)
PeterN
2018-04-30
Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
J0an Josep
2018-04-30
Fix: Spelling errors (#6769)
Joan Josep
2017-08-20
(svn r27895) -Fix [FS#6606]: Tooltip of 'increase service interval' said 'dec...
alberth
2017-08-13
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
frosch
2017-03-24
(svn r27823) -Fix: Vehicle viewport is not user scrollable so flag window as ...
peter1138
2017-03-18
(svn r27797) -Add: Display aircraft type in its vehicle window (patch by Samu)
alberth
2016-11-05
(svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 c...
frosch
2016-10-30
(svn r27672) -Doc [FS#6489]: Fix comment. (Yho)
frosch
2016-10-16
(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.
frosch
2016-10-16
(svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw.
frosch
2016-10-16
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleS...
frosch
2016-10-16
(svn r27665) -Fix: When dragging crashed vehicles, also draw them as crashed ...
frosch
2016-10-16
(svn r27662) -Codechange: Deduplicate code using GetSingleVehicleWidth.
frosch
2016-08-15
(svn r27632) -Feature: When dragging vehicles in group or depot GUI, draw the...
frosch
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