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path: root/src/vehicle_gui.cpp
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2009-05-26(svn r16439) -Change: Make the default vehicle servicing settings ↵yexo
company-based settings, so in a multiplayer game everyone can change them.
2009-05-26(svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be ↵rubidium
reached like break after returns or break after functions that never return (i.e. NOT_REACHED)
2009-05-24(svn r16422) -Codechange: use const_cast for removing const and warn when ↵rubidium
const is (accidentally?) removed using C-style casts.
2009-05-24(svn r16421) -Codechange: do not unnecessarily remove constness or ↵rubidium
unnecessarily add it.
2009-05-23(svn r16394) -Codechange: move (NewGRF) cache variables into a separate ↵rubidium
struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
2009-05-22(svn r16393) -Codechange: move VehicleRail to Train.rubidium
2009-05-22(svn r16392) -Codechange: move some variables (the ones that aren't caches) ↵rubidium
from VehicleRail to Train
2009-05-22(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.rubidium
2009-05-22(svn r16390) -Codechange: move u.road to RoadVehicle.rubidium
2009-05-22(svn r16386) -Codechange: Move ShowAdditionalText() to build_vehicle_gui and ↵frosch
make it static.
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵smatz
PoolItem::IsValidID(index)
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-05-06(svn r16242) -Codechange: rework pausingrubidium
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-03(svn r16216) -Codechange: Added nested widgets to vehicle view window.alberth
2009-05-03(svn r16215) -Codechange: Added tooltip to resizebox of vehicle view window.alberth
2009-04-26(svn r16160) -Codechange: remove the need for explicit TC_FROMSTRING for ↵rubidium
DrawString.
2009-04-26(svn r16157) -Fix: wrong truncation of refit cost/graph x labels because ↵rubidium
they were multiline strings being drawn using DrawString instead of DrawStringMultiLine.
2009-04-21(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵rubidium
this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21(svn r16111) -Cleanup: remove some duplicate/unused stringsrubidium
-Change: move a string to a more sensible location
2009-04-20(svn r16102) -Codechange: unify the vehicle info strings; reduce the number ↵rubidium
of duplicate strings and unifies the GUIs quite a bit
2009-04-13(svn r16054) -Fix: non advanced vehicle list didn't handle company switching ↵glx
correctly
2009-04-13(svn r16053) -Codechange: Added nested widgets to vehicle refit and vehicle ↵alberth
details windows.
2009-04-13(svn r16052) -Codechange: Applying VehicleRefitWidgets in RefitWindow, fixed ↵alberth
widget number comment in _vehicle_refit_widgets
2009-04-13(svn r16051) -Codechange: Adding widget numbers enum for vehicle refit window.alberth
2009-03-29(svn r15885) -Codechange: Removed new_size parameter of Window::OnResize() ↵alberth
callback
2009-03-22(svn r15821) -Fix (r15813): Wrong widget selection prevented drop down label ↵peter1138
showing in vehicle list windows. Instead of drawing the label ourselves we can set the dropdown's data property to the string to draw.
2009-03-22(svn r15820) -Codechange: Some windows using nested widgetsalberth
2009-03-22(svn r15813) -Codechange: remove the last remnants of the old text drawing API.rubidium
2009-03-22(svn r15807) -Codechange: let the build vehicle gui helper function pass ↵rubidium
around left and right instead of only left and assuming infinite width.
2009-03-22(svn r15806) -Codechange: pass both left and right to the vehicle details ↵rubidium
drawing functions instead of only the left.
2009-03-21(svn r15797) -Codechange: make users of the old DrawStringMultiLine use the ↵rubidium
new one.
2009-03-21(svn r15784) -Fix (r15779): TextAlignment and TA_* already exist on windowsglx
2009-03-21(svn r15782) -Codechange: replace some calls to the all text drawing API to ↵rubidium
the new one.
2009-03-15(svn r15725) -Fix: centering on a vehicle didn't respect its z coordinatesmatz
2009-03-15(svn r15723) -Codechange: use a constructor for WindowDescs as that makes ↵rubidium
expanding them much easier (Alberth)
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-14(svn r15711) -Codechange: lots of whitespace cleanup/fixesrubidium
2009-02-27(svn r15592) -Fix: Refit-info in purchase list did only check the first ↵frosch
articulated part.
2009-02-14(svn r15480) -Feature(tte): Show the cargo subtype in the vehicle details ↵michi_cc
window.
2009-02-09(svn r15428) -Codechange: consistently use colour instead of having both ↵rubidium
color and colour.
2009-02-09(svn r15427) -Codechange: give w->caption_color a more sensible name as it ↵rubidium
holds the owner of whatever is shown in the window
2009-02-04(svn r15338) -Fix [FS#2598]: close all construction related windows whenever ↵rubidium
changing company.
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-23(svn r15236) -Codechange: Rename realistic_acceleration patch option to ↵peter1138
train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
2009-01-13(svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEARsmatz
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2009-01-03(svn r14819) -Change: make details and order menu stickyable, like the ↵rubidium
timetable window. Also let the detail/order/timetable window close eachther, like the detail and order windows already did, when not stickied.
2009-01-03(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid ↵smatz
depots, industries, towns and waypoints
2009-01-03(svn r14801) -Codechange: don't reference Vehicle::num_orders directly but ↵rubidium
through a method GetNumOrders() (PhilSophus)
2009-01-02(svn r14785) -Fix [FS#2132]: vehicle list for station gets closed when ↵rubidium
station view is closed even when the vehicle list is stickied. Other vehicle lists are not deleted when their 'opening' window gets closed so do the same with the station view.