Age | Commit message (Collapse) | Author |
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if a header require a header make it include that header
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whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
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vehicles; they are identical
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255 have been used, instead of stopping at 15.
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capacity.
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for determining the width of the unitnumber in vehicle lists.
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danger and possible to cancel it
-Fix [FS#2891]: when you pass a signal at danger, in a PBS controlled area, don't try to do the 'safe' thing and stop, but continue going; the user wanted the train to pass the signal at danger so (s)he has to suffer the consequences. Ofcourse one can always stop the train manually.
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invalid cargo sub types for the build year of the vehicle. Fall back to another cargo sub type with the exact same name, otherwise fallback to cargo sub type 0.
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finding refit options and unmagify a constant
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would occasionally be too small (although it could be resized)
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same twice.
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orders in the ship/aircraft vehicle lists
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custom drawing/handling input
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and sticky boxes and for window captions
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Window::UpdateWidgetSize().
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and tooltip for scrollbars
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WWT_CLOSEBOX and WWT_STICKYBOX in the nested widget arrays
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difficulty, news settings, signal, sign and vehicle details window RTL aware (use the arrow widget)
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RTL. Also one of the tooltips was incorrect.
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WindowDesc; it's determined from the (nested) widgets
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ship/aircraft) aware
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button on vehicle detail window, and the start/stop button on vehicle view window.
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vehicle lists based on the font and the unit numbers in the list
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when determining the height of a vehicle list item
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big font and RTL aware
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and line spacing.
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capacity/matrix initialisation
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edge in vehicle windows.
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(not group list) of a specific company
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widgets of the vehicle list window.
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out of OnPaint, and remove hard-coded coordinate constants.
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without the need to click on the refit button
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step-heights from BaseVehicleListWindow::DrawVehicleListItems().
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DrawVehicleRefitWindow.
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