Age | Commit message (Collapse) | Author |
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GetEngineLiveryScheme() function.
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and vehicle to clone orders from directly from vehicle lists and depot window
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liveries) for vehicles not be influenced by the local setting determining whether to show liveries or not.
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TunnelBridgeIsFree() and return a CommandCost status.
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if a header require a header make it include that header
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whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
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invalid cargo sub types for the build year of the vehicle. Fall back to another cargo sub type with the exact same name, otherwise fallback to cargo sub type 0.
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consistent. Now always the cargo class decides.
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when they should.
-Codechange: Move capacity calculation to a single function for all vehicle types, so the behaviour can be kept consistent easier.
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to EngineInfo.
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vehicle type specific strings for a specific message
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they can head for somewhere else instead of stumbling over a ghost.
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information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing.
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VehiclePositionChanged and EndVehicleMove.
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color and colour.
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be and use correct return type
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destructor as that was already doing the same for a few vehicle types.
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client so it is immediatelly clear which one you are working with.
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reservation of another train inside the wormhole.
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sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
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autoreplace kernel.
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instead of void*.
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depot (callback 0x11) and give a warning about that
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the 3 users include it, reducing dependencies on misc/smallvec.h
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simplifying calling code somewhat.
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from openttd.h to their own headers.
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something more than whitespace as description of files that don't have a description.
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uniform naming of the thing instead of using both names for the same thing.
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