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path: root/src/vehicle_base.h
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2009-08-06(svn r17089) -Codechange: move RunVehicleDayProc() to vehicle.cppsmatz
2009-07-20(svn r16894) -Codechange: Add [Specialised]Vehicle::Last().frosch
2009-07-13(svn r16813) -Codechange: make IsEngineCountable() member of Vehiclesmatz
2009-06-29(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for ↵rubidium
whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others: * cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder) * cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore * industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
2009-06-09(svn r16544) -Codechange: use double-linked list for vehicle position caches ↵smatz
in order to improve performance (~5% with many vehicles)
2009-06-06(svn r16527) -Codechange: use static member functions instead of simple ↵smatz
casts when converting Vehicle to specialised vehicle types. Includes safety check
2009-06-02(svn r16505) -Fix [FS#2951] (r16472): since g++ 4.4 the implicit (default) ↵rubidium
constructor will zero the whole class. This caused all vehicle indices to be 0, which causes all kinds of trouble.
2009-05-31(svn r16480) -Fix (r15617): Invalidate newgrf variable caches of more ↵frosch
vehicles in more places. Esp. they were only invalidated for trains.
2009-05-30(svn r16472) -Codechange: set vehicle type in SpecializedVehicle constructor ↵smatz
instead of constructor of each vehicle type
2009-05-26(svn r16445) -Codechange: update old comments (Yexo)smatz
2009-05-26(svn r16442) -Codechange: use new Vehicle accessors at more placessmatz
2009-05-26(svn r16441) -Codechange: new class SpecializedVehicle used as superclass ↵smatz
for all vehicle types
2009-05-23(svn r16397) -Codechange: move GetVehicleOrder/GetLastVehicleOrder into Vehiclerubidium
2009-05-23(svn r16394) -Codechange: move (NewGRF) cache variables into a separate ↵rubidium
struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
2009-05-22(svn r16393) -Codechange: move VehicleRail to Train.rubidium
2009-05-22(svn r16392) -Codechange: move some variables (the ones that aren't caches) ↵rubidium
from VehicleRail to Train
2009-05-22(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.rubidium
2009-05-22(svn r16390) -Codechange: move u.road to RoadVehicle.rubidium
2009-05-22(svn r16388) -Codechange: move u.air to Aircraftrubidium
2009-05-22(svn r16385) -Codechange: move u.disaster to DisasterVehicle.rubidium
2009-05-22(svn r16384) -Codechange: move u.effect to EffectVehiclerubidium
2009-05-22(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.rubidium
2009-05-22(svn r16380) -Codechange: rename pool.hpp to pool_type.hppsmatz
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-05-22(svn r16377) -Codechange: unify FOR_ALL_* macros, use separate index ↵smatz
variable instead of var->index
2009-05-22(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle ↵smatz
was deleted
2009-05-17(svn r16333) -Cleanup: remove a bunch of unused wrapper functions.rubidium
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵smatz
PoolItem::IsValidID(index)
2009-05-16(svn r16326) -Codechange: replace GetPoolItemPoolSize() by ↵smatz
PoolItem::GetPoolSize()
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-05-13(svn r16302) -Codechange: remove Vehicle::AllocateListsmatz
2009-05-09(svn r16261) -Fix (r16260): Replace a space with a newline and a tab. ↵frosch
(thanks smatz)
2009-05-09(svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate ↵frosch
some code.
2009-03-11(svn r15672) -Codechange: (left,right,top,bottom)_coord -> ↵rubidium
coord.(left,right,top,bottom), i.e. use Rect.
2009-03-04(svn r15617) -Change [FS#2694]: vehicle variables 40-43 weren't cached ↵rubidium
(though spec stated they are). Caching these variables can yield a 10+% speed increase when those vehicle variables are queried often.
2009-02-09(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.rubidium
2009-02-09(svn r15428) -Codechange: consistently use colour instead of having both ↵rubidium
color and colour.
2009-02-05(svn r15354) -Fix (r14803): first shared of a vehicle could be NULL making ↵rubidium
it impossible to (share-)clone the vehicle.
2009-02-01(svn r15308) -Codechange: Deduplicate km-ish/h -> mph conversions.frosch
2009-01-23(svn r15216) -Feature: native support for Transport Tycoon (Original) ↵smatz
savegames. Based on SVXConverter's source code and documentation by Roman Vetter
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz
2009-01-03(svn r14803) -Codechange: move order list management into it's own class and ↵rubidium
remove the order count from the savegame as we can easily count that (PhilSophus)
2009-01-03(svn r14801) -Codechange: don't reference Vehicle::num_orders directly but ↵rubidium
through a method GetNumOrders() (PhilSophus)
2008-12-26(svn r14753) -Fix (r1): after buying a company, one could have more vehicles ↵smatz
with the same UnitID
2008-12-26(svn r14745) -Codechange: move "depot_list" and "leave_depot_immediately" ↵rubidium
out of the vehicle struct (saving up to 16 bytes per vehicle) as it is only used to tell a calling function entered a depot (for autoreplace).
2008-12-20(svn r14702) -Documentation: Add a note about the meaning and validity of ↵frosch
Vehicle::dest_tile.
2008-11-18(svn r14592) -Feature [FS#1124]: non-destructive autofill with option to ↵rubidium
keep waiting times (PhilSophus)
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.