Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-24 | (svn r15569) -Codechange: replace MallocT + memset( 0 ) calls by CallocT | smatz | |
2009-02-21 | (svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, ↵ | frosch | |
which cannot accept CT_INVALID. -Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them. -Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection. -Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'. Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects. Note: It is intentional that you cannot control refittability by CB 36. | |||
2009-02-18 | (svn r15517) -Fix [FS#2642](r6455): Wagonoverrides and articulated engine ↵ | frosch | |
parts use the colour scheme of the engine, but not its recolour callback, nor its 2CC flag. Same applies to roadvehicles. | |||
2009-02-09 | (svn r15434) -Codechange: bit of type safety for the DC_xxx flags. | rubidium | |
2009-02-09 | (svn r15428) -Codechange: consistently use colour instead of having both ↵ | rubidium | |
color and colour. | |||
2009-02-04 | (svn r15336) -Fix: do not use _current_company in the GUI as there are no ↵ | rubidium | |
guarantees that _current_company is the same as _local_company. | |||
2009-02-02 | (svn r15318) -Fix [FS#2594](r10288): don't warn about non-primary engines ↵ | smatz | |
getting old | |||
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-13 | (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR | smatz | |
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks | |||
2009-01-11 | (svn r14990) -Codechange: handle articulated RVs and trams more strictly in ↵ | rubidium | |
GetStationTileForVehicle and CanVehicleUseStation (based on idea by Swallow) | |||
2009-01-10 | (svn r14958) -Codechange [FS#1923]: when checking for unique names, compare ↵ | smatz | |
only with manually set names There are situations that aren't solvable (because of different language files), so if the user really wants to have duplicated name, allow him to do so. It solves desyncs between server and clients using different languages. It behaves the same in SP and MP, so users won't see the different behaviour as a bug (and even checking in SP could be worked around by the user). | |||
2009-01-10 | (svn r14952) -Codechange: unify the "can vehicle go to station" tests | rubidium | |
2009-01-10 | (svn r14949) -Cleanup: pointer coding style | rubidium | |
2009-01-09 | (svn r14944) -Cleanup: add spaces around some operators | rubidium | |
2009-01-09 | (svn r14933) -Codechange: check the whether a pool item can be constructed ↵ | rubidium | |
instead of trying to make it and check for NULL. | |||
2009-01-08 | (svn r14925) -Fix [FS#2500]: Abort dragging of vehicles in the group window ↵ | frosch | |
when they are deleted. | |||
2009-01-04 | (svn r14835) -Change: apply the 'warn if train's income is negative' setting ↵ | smatz | |
to other vehicle types, too | |||
2009-01-04 | (svn r14831) -Codechange: use {VEHICLE} instead of Train/Ship/Road ↵ | smatz | |
veh/Aircraft/{STRING} {COMMA} in lang files (part by Swallow) | |||
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz | |
2009-01-03 | (svn r14803) -Codechange: move order list management into it's own class and ↵ | rubidium | |
remove the order count from the savegame as we can easily count that (PhilSophus) | |||
2009-01-02 | (svn r14785) -Fix [FS#2132]: vehicle list for station gets closed when ↵ | rubidium | |
station view is closed even when the vehicle list is stickied. Other vehicle lists are not deleted when their 'opening' window gets closed so do the same with the station view. | |||
2008-12-28 | (svn r14754) -Codechange: get rid of _cmd_text and just pass it as ↵ | rubidium | |
(optional) parameter. | |||
2008-12-26 | (svn r14753) -Fix (r1): after buying a company, one could have more vehicles ↵ | smatz | |
with the same UnitID | |||
2008-12-26 | (svn r14751) -Codechange: put VehicleEnterTile declaration where it should ↵ | smatz | |
be and use correct return type | |||
2008-12-26 | (svn r14748) -Codechange: unduplicate window updating when deleting vehicles. | rubidium | |
2008-12-26 | (svn r14747) -Codechange: remove DeleteVehicleChain in favour of the vehicle ↵ | rubidium | |
destructor as that was already doing the same for a few vehicle types. | |||
2008-12-26 | (svn r14745) -Codechange: move "depot_list" and "leave_depot_immediately" ↵ | rubidium | |
out of the vehicle struct (saving up to 16 bytes per vehicle) as it is only used to tell a calling function entered a depot (for autoreplace). | |||
2008-11-02 | (svn r14559) -Fix [FS#2387]: A train could be blocked inside a depot if it ↵ | michi_cc | |
was reversed just after leaving the depot. | |||
2008-10-24 | (svn r14524) -Add: stop-in-depot as part of orders (PhilSophus) | rubidium | |
2008-10-19 | (svn r14491) -Documentation: updates/additions of doxygen docs (Alberth) | rubidium | |
2008-10-14 | (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) | rubidium | |
2008-10-07 | (svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch ↵ | smatz | |
by planetmaker) | |||
2008-09-30 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | rubidium | |
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-09-27 | (svn r14406) -Fix [FS#Eddi]: Autoreplace did not work for vehicles in free ↵ | frosch | |
wagon chains. | |||
2008-09-24 | (svn r14395) -Fix [FS#2285]: crashes and GUI desyncs when order is ↵ | smatz | |
deleted/modified while the timetable window is open -Fix: close any dropdown and child windows in the Order and Timetable windows when selected order is deselected, deleted, ... | |||
2008-09-21 | (svn r14371) -Fix [FS#2313]: loading indicator didn't stay with the front ↵ | rubidium | |
engine when turning a train in a station. | |||
2008-09-21 | (svn r14369) -Fix: Enforce non-front engines to be stopped. | frosch | |
This could be caused by old savegames resp. their conversion, and causes trouble for e.g. autoreplace. | |||
2008-09-16 | (svn r14343) -Fix [FS#2300]: invalid v->u.air.targetairport could cause ↵ | smatz | |
crashes at several places when the station pool got smaller | |||
2008-09-15 | (svn r14337) -Codechange: use CmdRename* and CMD_RENAME_* for vehicle, ↵ | smatz | |
president and company renaming commands, too | |||
2008-09-15 | (svn r14334) -Feature: ability to reset name to default/automatic value (for ↵ | smatz | |
vehicles, engines, towns, groups, stations, waypoints, managers and companies) | |||
2008-09-14 | (svn r14324) -Fix [FS#2241]: free any blocks that a helicopter may have on ↵ | rubidium | |
an oilrig when the helicopter gets forcefully removed (bankruptcy). For other airports this isn't needed as they can't be used by multiple companies. | |||
2008-09-09 | (svn r14285) -Fix [FS#2263]: A train inside a wormhole could free the ↵ | michi_cc | |
reservation of another train inside the wormhole. | |||
2008-09-07 | (svn r14258) -Codechange: rework the way to query the vehicle hash to make ↵ | rubidium | |
sure it always results in the same irregardless of the order of the hash-linked-list. -Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code. | |||
2008-09-02 | (svn r14223) -Codechange: make GetSprite aware of the 4 different types of ↵ | rubidium | |
sprites: fonts, recolour, mapgen and normal sprites. | |||
2008-08-22 | (svn r14132) -Fix (r14039): Only reserve a path on leaving a station if the ↵ | frosch | |
current block really is a PBS block. (michi_cc) | |||
2008-08-20 | (svn r14110) -Fix: desyncs due to bubbles in toyland | glx | |
2008-08-17 | (svn r14097) -Fix [FS#2085]: one couldn't get a list of vehicles sharing an ↵ | rubidium | |
order when the number of orders was 0; you could see that the vehicles had a shared order though. | |||
2008-08-17 | (svn r14096) -Codechange: merge the shared order's vehicle list management ↵ | rubidium | |
to a single location. |