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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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vehicle.cpp
Age
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Author
2007-12-22
(svn r11682) -Codechange: move some 'generic' geometry related types into a s...
rubidium
2007-12-21
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
rubidium
2007-12-21
(svn r11677) -Codechange: move price and command related types/functions to t...
rubidium
2007-12-21
(svn r11675) -Codechange: split the string types from the string functions.
rubidium
2007-12-19
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
rubidium
2007-12-18
(svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h...
rubidium
2007-12-15
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so r...
smatz
2007-12-15
(svn r11639) -Codechange: simplify EnsureNoVehicleOnGround
smatz
2007-12-15
(svn r11637) -Fix: mark viewports dirty when removing visible vehicle chain
smatz
2007-12-14
(svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into G...
smatz
2007-12-14
(svn r11632) -Fix [FS#1541]: vehicles were still followed when sold.
rubidium
2007-12-12
(svn r11625) -Codechange: add CO_* enum at some places, add includes of order...
smatz
2007-11-25
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp caus...
skidd13
2007-11-24
(svn r11506) -Fix [FS#1471]: selling vehicles could cause the window of other...
rubidium
2007-11-20
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the ...
skidd13
2007-11-19
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming s...
skidd13
2007-11-19
(svn r11476) -Codechange: rename the function myabs to abs to get rid of an u...
skidd13
2007-11-19
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit ...
skidd13
2007-11-12
(svn r11417) -Fix[FS#1421]: Let the main viewport stay where the vehicle was ...
belugas
2007-11-10
(svn r11400) -Fix [FS#1409]: assign orders during cloning after refitting as ...
rubidium
2007-10-30
(svn r11362) -Fix [FS#1380]: cloning vehicles with non-standard sub-cargotype...
rubidium
2007-10-28
(svn r11353) -Codechange: add support for newgrf callback 32
glx
2007-10-28
(svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) in...
glx
2007-10-20
(svn r11314) -Fix [FS#1356]: stop following a vehicle when you sell/destroyed...
rubidium
2007-10-19
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used...
rubidium
2007-10-14
(svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the gr...
rubidium
2007-10-09
(svn r11236) -Fix [FS#1322]: DeleteVehicleChain can just work as good for all...
rubidium
2007-09-26
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
rubidium
2007-09-09
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsys...
rubidium
2007-09-08
(svn r11064) -Fix [FS#553]: when autorenew is enabled and it cannot renew the...
rubidium
2007-09-07
(svn r11052) -Fix (r11017)[FS#1210]: vehicles always skip service order
glx
2007-09-05
(svn r11045) -Codechange: added a function to tell if a vehicle is the rear p...
bjarni
2007-08-31
(svn r11027) -Fix: do not unconditionally assume that a tile has a depot.
rubidium
2007-08-31
(svn r11017) -Codechange: unify determining whether a vehicle needs/can be se...
rubidium
2007-08-31
(svn r11014) -Fix (r11011) [FS#1170]: crash when selling the first train of a...
rubidium
2007-08-30
(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state...
rubidium
2007-08-30
(svn r11004) -Codechange: some reworks of the saveload mechanism to be able t...
rubidium
2007-08-30
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicl...
rubidium
2007-08-29
(svn r11001) -Codechange: unify the way to determine whether a vehicle is in ...
rubidium
2007-08-29
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
rubidium
2007-08-24
(svn r10971) -Codechange: One less magical number
belugas
2007-08-06
(svn r10808) -Fix (r10353): Make sure spectators can't open infrastructure bu...
maedhros
2007-08-05
(svn r10799) -Fix: only calling QuickFree and not the destructor on pool clea...
rubidium
2007-08-05
(svn r10798) -Fix [FS#1105]: virtual functions do not work in destructors :(.
rubidium
2007-08-03
(svn r10772) -Codechange: also make use of the generic clean and destroy pool...
rubidium
2007-08-03
(svn r10770) -Codechange: use the pool item class as super class for the vehi...
rubidium
2007-08-02
(svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(ve...
rubidium
2007-08-01
(svn r10744) -Codechange: make the pool a little more OO, so it can be easier...
rubidium
2007-07-30
(svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collisi...
peter1138
2007-07-29
(svn r10721) -Fix [FS#1084]: Skip articulated parts of road vehicles during u...
peter1138
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