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path: root/src/vehicle.cpp
AgeCommit message (Expand)Author
2007-12-21(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.rubidium
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to t...rubidium
2007-12-21(svn r11675) -Codechange: split the string types from the string functions.rubidium
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-18(svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h...rubidium
2007-12-15(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so r...smatz
2007-12-15(svn r11639) -Codechange: simplify EnsureNoVehicleOnGroundsmatz
2007-12-15(svn r11637) -Fix: mark viewports dirty when removing visible vehicle chainsmatz
2007-12-14(svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into G...smatz
2007-12-14(svn r11632) -Fix [FS#1541]: vehicles were still followed when sold.rubidium
2007-12-12(svn r11625) -Codechange: add CO_* enum at some places, add includes of order...smatz
2007-11-25(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp caus...skidd13
2007-11-24(svn r11506) -Fix [FS#1471]: selling vehicles could cause the window of other...rubidium
2007-11-20(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the ...skidd13
2007-11-19(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming s...skidd13
2007-11-19(svn r11476) -Codechange: rename the function myabs to abs to get rid of an u...skidd13
2007-11-19(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit ...skidd13
2007-11-12(svn r11417) -Fix[FS#1421]: Let the main viewport stay where the vehicle was ...belugas
2007-11-10(svn r11400) -Fix [FS#1409]: assign orders during cloning after refitting as ...rubidium
2007-10-30(svn r11362) -Fix [FS#1380]: cloning vehicles with non-standard sub-cargotype...rubidium
2007-10-28(svn r11353) -Codechange: add support for newgrf callback 32glx
2007-10-28(svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) in...glx
2007-10-20(svn r11314) -Fix [FS#1356]: stop following a vehicle when you sell/destroyed...rubidium
2007-10-19(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used...rubidium
2007-10-14(svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the gr...rubidium
2007-10-09(svn r11236) -Fix [FS#1322]: DeleteVehicleChain can just work as good for all...rubidium
2007-09-26(svn r11173) -Codechange: rename some callback enums so they are more uniform.rubidium
2007-09-09(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsys...rubidium
2007-09-08(svn r11064) -Fix [FS#553]: when autorenew is enabled and it cannot renew the...rubidium
2007-09-07(svn r11052) -Fix (r11017)[FS#1210]: vehicles always skip service orderglx
2007-09-05(svn r11045) -Codechange: added a function to tell if a vehicle is the rear p...bjarni
2007-08-31(svn r11027) -Fix: do not unconditionally assume that a tile has a depot.rubidium
2007-08-31(svn r11017) -Codechange: unify determining whether a vehicle needs/can be se...rubidium
2007-08-31(svn r11014) -Fix (r11011) [FS#1170]: crash when selling the first train of a...rubidium
2007-08-30(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state...rubidium
2007-08-30(svn r11004) -Codechange: some reworks of the saveload mechanism to be able t...rubidium
2007-08-30(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicl...rubidium
2007-08-29(svn r11001) -Codechange: unify the way to determine whether a vehicle is in ...rubidium
2007-08-29(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.rubidium
2007-08-24(svn r10971) -Codechange: One less magical numberbelugas
2007-08-06(svn r10808) -Fix (r10353): Make sure spectators can't open infrastructure bu...maedhros
2007-08-05(svn r10799) -Fix: only calling QuickFree and not the destructor on pool clea...rubidium
2007-08-05(svn r10798) -Fix [FS#1105]: virtual functions do not work in destructors :(.rubidium
2007-08-03(svn r10772) -Codechange: also make use of the generic clean and destroy pool...rubidium
2007-08-03(svn r10770) -Codechange: use the pool item class as super class for the vehi...rubidium
2007-08-02(svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(ve...rubidium
2007-08-01(svn r10744) -Codechange: make the pool a little more OO, so it can be easier...rubidium
2007-07-30(svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collisi...peter1138
2007-07-29(svn r10721) -Fix [FS#1084]: Skip articulated parts of road vehicles during u...peter1138
2007-07-28(svn r10714) -Fix r10696: MSVC performance warningglx