Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-19 | (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the ↵ | skidd13 | |
remaining to fit with the naming style | |||
2007-11-10 | (svn r11399) -Feature(ette): transparency settings can now be saved and thus ↵ | belugas | |
remembered. -Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant. | |||
2007-10-26 | (svn r11345) -Cleanup: a bit of comment style fixing | belugas | |
2007-09-19 | (svn r11128) -Fix: a lot of graphical glitches by changing some bounding ↵ | rubidium | |
boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch. | |||
2007-09-14 | (svn r11107) -Feature: some tool so one can still build tunnels under rails ↵ | rubidium | |
(and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch. | |||
2007-09-09 | (svn r11069) -Codechange: allow slopes under statues. Patch by kaan. | rubidium | |
2007-08-30 | (svn r11005) -Codechange: move the tiletype specific terraforming checks to ↵ | rubidium | |
the functions for those tile types. -Codechange: barren the rail grounds on terraforming. | |||
2007-07-26 | (svn r10698) -Codechange [FS#1082]: simplify the code related to ↵ | rubidium | |
foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. | |||
2007-07-26 | (svn r10696) -Codechange: remove duplication of the "make sprite ↵ | rubidium | |
transparent" code. | |||
2007-07-08 | (svn r10480) -Fix: Don't allow building lighthouses and transmitters under ↵ | maedhros | |
bridges in the scenario editor, or during world generation. | |||
2007-06-18 | (svn r10208) -Codechange: replace int32 with Money where appropriate. | rubidium | |
2007-06-18 | (svn r10205) -Codechange: refactor returning of cost, so it can be more ↵ | rubidium | |
easily modified. | |||
2007-06-18 | (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. | rubidium | |
2007-05-27 | (svn r9952) -Fix r9951: it was not possible to build a drive-through station ↵ | glx | |
over a road/tram | |||
2007-05-24 | (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple ↵ | rubidium | |
road types on a single tile. | |||
2007-04-18 | (svn r9665) -Documentation: Doxygen corrections,errors, corrections of ↵ | belugas | |
corrections... | |||
2007-04-12 | (svn r9609) -Codechange: Move some function prototypes out of functions.h ↵ | maedhros | |
and into landscape.h, and add a few where they didn't exist. | |||
2007-04-05 | (svn r9563) -Feature: Add more finer control to transparency options, ↵ | peter1138 | |
including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. | |||
2007-04-04 | (svn r9559) -Documentation: doxygen and comment changes: 'U' and 'V' now. ↵ | belugas | |
Almost done. Yeah. I know, I've already said that... | |||
2007-03-22 | (svn r9400) -Codechange: Use some more representative enum names for ↵ | belugas | |
landscape types. | |||
2007-03-08 | (svn r9067) -Fix [FS#637]: don't make owner signs transparent, as then you ↵ | truelight | |
loose the information who it owns | |||
2007-03-08 | (svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets ↵ | truelight | |
removed, the town is notified of it | |||
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-02-26 | (svn r8908) -Codechange: declaration of DrawBridgeMiddle does not belong in ↵ | rubidium | |
a map accessors header. | |||
2007-01-14 | (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵ | peter1138 | |
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit. | |||
2007-01-11 | (svn r8055) -Codechange: Replace the different max, dmax, maxu whatever ↵ | celestar | |
macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max(). | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |