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path: root/src/unmovable_cmd.cpp
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2009-02-10(svn r15437) -Codechange: Do not run a code section when you already know it ↵belugas
is useless -Codechange: Do not rely on a decision based on something that has already been evaluated
2009-02-09(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.rubidium
2009-02-09(svn r15428) -Codechange: consistently use colour instead of having both ↵rubidium
color and colour.
2009-02-07(svn r15393) -Fix: little typobelugas
2009-02-07(svn r15392) -Codechange: move the spec getter to a place where it's only ↵belugas
required, without the use of extern
2009-02-05(svn r15350) -Codechange: Create a spec array to hold the data definitions ↵belugas
of unmovables objects. Note that this is the very basic spec, it will be populated a bit more, later.
2009-02-05(svn r15349) -Codechange: no need to call a function when we know there is ↵belugas
not going to be any change to the returned result
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-28(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ ↵belugas
object, in order to keep the Unmovable type free of any irrelevant data
2009-01-21(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.Yexo
2009-01-03(svn r14812) -Codechange: use INVALID_TILE instead of 0 to mark company ↵smatz
without HQ
2009-01-02(svn r14789) -Feature: allow scrolling with the left mouse button pressed ↵rubidium
(if enabled). Primarily useful for systems with touch screen (aapo)
2008-12-28(svn r14754) -Codechange: get rid of _cmd_text and just pass it as ↵rubidium
(optional) parameter.
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-08-25(svn r14169) -Codechange: rename location_of_house for location_of_HQ, which ↵belugas
is more exact and less subject to interpretation
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-25(svn r13255) -Codechange: move _opt to _settings.rubidium
2008-05-21(svn r13206) -Feature(ette): Display all owners of a tile in the ↵frosch
tile-info-window.
2008-05-07(svn r12986) -Codechange: move the landscape and transport related types ↵rubidium
from openttd.h to their own headers.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-25(svn r12898) -Codechange: coding style in unmovable_cmd.cpp.rubidium
2008-04-18(svn r12761) -Codechange: lots of minor whitespace coding style fixes around ↵rubidium
operators.
2008-04-17(svn r12757) -Codechange: move all cheat related stuff from all over the ↵rubidium
place to a single location.
2008-04-17(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and ↵rubidium
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
2008-04-03(svn r12547) -Feature: invisibility options to make objects invisible ↵smatz
instead of transparent
2008-03-31(svn r12489) -Codechange: split station.h into station_base.h and ↵rubidium
station_func.h.
2008-02-20(svn r12199) -Codechange: Remove magic around the results of ↵frosch
GetTileTrackStatus().
2008-02-18(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so ↵smatz
there can be less checks in pathfinders for depots/stations/tunnels/bridges
2008-02-16(svn r12157) -Codechange: Remove a structure definition and replace it with ↵belugas
another one closely matching -Codechange: Replace two magic numbers with according sprite names
2008-02-15(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of ↵frosch
DrawTileSprites into one PalSpriteID
2008-02-15(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into ↵frosch
one PalSpriteID
2008-02-01(svn r12038) -Fix: Change ownership of or remove statues when ↵peter1138
merging/bankrupting companies.
2008-01-31(svn r12032) -Fix: When removing a statue, remove town statue flag for the ↵peter1138
statue owner, not current player.
2008-01-31(svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ↵peter1138
ownership of player owned tiles when growing.
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-09(svn r11793) -Codechange: pass the expense type via the CommandCost instead ↵rubidium
of a global variable. Patch by Noldo (FS#1114).
2008-01-09(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.rubidium
2008-01-07(svn r11773) -Codechange: move some non-clear-land functions from ↵rubidium
clear_cmd.cpp to a more correct location.
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵rubidium
map.h).
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-21(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.rubidium
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to ↵rubidium
their respective places.
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-11-19(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the ↵skidd13
remaining to fit with the naming style
2007-11-10(svn r11399) -Feature(ette): transparency settings can now be saved and thus ↵belugas
remembered. -Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-10-26(svn r11345) -Cleanup: a bit of comment style fixingbelugas
2007-09-19(svn r11128) -Fix: a lot of graphical glitches by changing some bounding ↵rubidium
boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
2007-09-14(svn r11107) -Feature: some tool so one can still build tunnels under rails ↵rubidium
(and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.