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path: root/src/tunnelbridge_map.h
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2008-05-07(svn r12986) -Codechange: move the landscape and transport related types ↵rubidium
from openttd.h to their own headers.
2008-02-04(svn r12056) -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole.frosch
2008-01-04(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is ↵smatz
determined at some places -Fix: adding road/tram to tram/road bridge was cheaper by one tile
2007-12-26(svn r11704) -Codechange: remove another bunch of useless includes.rubidium
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵rubidium
map.h).
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-18(svn r11661) -Codechange: some header reworks in order to try to reduce the ↵rubidium
compile time of OpenTTD by reduce the amount of circular-ish dependencies.
2007-12-16(svn r11644) -Codechange: merge some functions from tunnel_map.h and ↵smatz
bridge_map.h into tunnelbridge_map.h