Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-24 | (svn r8884) -Fix | tron | |
Replace SetSpeedLimitOnBridge() by something simpler | |||
2007-02-23 | (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp ↵ | belugas | |
files with the @file tag as well as a few general comments style | |||
2007-02-22 | (svn r8841) -Fix | tron | |
Remove {,u}intswap() and replace them by Swap() | |||
2007-02-14 | (svn r8732) -Codechange/Fix(r8705): Turned the bit-handling macros into ↵ | celestar | |
template functions. Fixes a problem with MSVC and 64-bit shifts. | |||
2007-02-13 | (svn r8715) -Codechange/cleanup: replace magic numbers related to state of ↵ | rubidium | |
road vehicles with enums. Original patch by mart3p. | |||
2007-02-13 | (svn r8701) -Codechange: replace magic numbers with enums for u.rail.track. | rubidium | |
2007-02-13 | (svn r8698) -Codechange: enumify the returns of VehicleEnterTile | rubidium | |
2007-02-03 | (svn r8567) -Feature: Allow upgrading bridges by building a new bridge over ↵ | maedhros | |
the top. (Based on a patch by gigajum) - The replacement bridge must be the same transport type, and if it's a rail bridge it must have the same railtype. - Town owned bridges can also be upgraded, but only to a bridge with a higher top speed. | |||
2007-01-27 | (svn r8426) -Fix | tron | |
Slightly simplify the code which determines whether to build a rail or a road bridge | |||
2007-01-14 | (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵ | peter1138 | |
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit. | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |