Age | Commit message (Collapse) | Author |
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autoremove the object if it's too high
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some headers
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an existing define on MinGW).
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the southern bridgehead as tile.
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tileheight at the entry edge.
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actually movable; e.g. HQ and owned land are pretty movable.
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some places
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missed :)
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logical place and with a more descriptive name
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and bridges
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consts' enum as well
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caused a crash.
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building/clearing aqueducts and building/clearing locks.
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an aqueduct.
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a too long bridge.
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message twice.
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CheckBridgeAvailability().
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roadtype.
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first use.
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readable way without changing computed costs.
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to 'length'.
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-Codechange: Move GetSlopeResistance to GroundVehicle.
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TunnelBridgeIsFree() and return a CommandCost status.
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rail types. (To be documented...)
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wrapper functions
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if a header require a header make it include that header
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trying to make one way roads of town owned roads
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foundations as DrawGroundSprite() does, and use this for drawing one-way-road-signs and clear-land-fences.
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pieces was inverted.
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bridges" setting
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