Age | Commit message (Expand) | Author |
2007-11-19 | (svn r11476) -Codechange: rename the function myabs to abs to get rid of an u... | skidd13 |
2007-11-11 | (svn r11407) -Fix: do not allow building of tram-tracks when they are not ava... | truelight |
2007-11-10 | (svn r11399) -Feature(ette): transparency settings can now be saved and thus ... | belugas |
2007-11-09 | (svn r11395) -Fix: allow town-bridges to be build on slopes (Rafal Rzepecki) | truelight |
2007-10-19 | (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used... | rubidium |
2007-10-16 | (svn r11276) -Codechange: be more consistent with naming of some accessors. | rubidium |
2007-10-14 | (svn r11265) -Feature: Make more advanced rail types more expensive to build. | maedhros |
2007-10-14 | (svn r11263) -Codechange: Reduce code duplication between DrawBridgePillars a... | rubidium |
2007-10-08 | (svn r11231) -Fix [FS#1311] (r11128): Someone misplaced a "static". This resu... | rubidium |
2007-10-05 | (svn r11213) -Fix [FS#1298]: confusing messages when trying to build a bridge. | rubidium |
2007-10-05 | (svn r11208) -Fix [FS#1300]: tunnel excavation could disown somebody elses ow... | rubidium |
2007-09-19 | (svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxe... | rubidium |
2007-09-15 | (svn r11112) -Fix (r11107) [FS#1229]: in some cases one could destroy (parts ... | rubidium |
2007-09-14 | (svn r11107) -Feature: some tool so one can still build tunnels under rails (... | rubidium |
2007-09-09 | (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the V... | rubidium |
2007-09-08 | (svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions ... | rubidium |
2007-08-30 | (svn r11005) -Codechange: move the tiletype specific terraforming checks to t... | rubidium |
2007-08-25 | (svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transpara... | rubidium |
2007-08-03 | (svn r10776) -Fix [FS#1081]: you would not pay for some foundations of bridge... | rubidium |
2007-08-02 | (svn r10758) -Codechange: make the depot struct use the pool item class as su... | rubidium |
2007-07-29 | (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "r... | rubidium |
2007-07-26 | (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations.... | rubidium |
2007-07-26 | (svn r10696) -Codechange: remove duplication of the "make sprite transparent"... | rubidium |
2007-07-23 | (svn r10660) -Codechange: simplified tunnel cost algorithm (bilbo) | truelight |
2007-07-16 | (svn r10587) -Codechange: move the string/dparam related stuff from variables... | rubidium |
2007-07-13 | (svn r10549) -Fix [FS#1031]: wrong tram catenary poles drawn in some bridge d... | rubidium |
2007-06-27 | (svn r10362) -Codechange: make tunnel costs less exponential for (very) long ... | rubidium |
2007-06-24 | (svn r10309) -Revert (part of r10308): "fixing" the bounding box for bridge e... | rubidium |
2007-06-24 | (svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fi... | rubidium |
2007-06-24 | (svn r10306) -Fix [FS#890]: the fix in r10219 was not enough to stop this bug... | rubidium |
2007-06-21 | (svn r10259) -Fix (r10258): committed a little too much.. would've made prett... | rubidium |
2007-06-21 | (svn r10258) -Codechange: as we are now using int64 all over the place, it's ... | rubidium |
2007-06-21 | (svn r10248) -Codechange: don't limit the cost of tunnels. | rubidium |
2007-06-18 | (svn r10205) -Codechange: refactor returning of cost, so it can be more easil... | rubidium |
2007-06-18 | (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. | rubidium |
2007-06-11 | (svn r10097) -Feature: Add support for articulated road vehicles, or callback... | maedhros |
2007-05-28 | (svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, ... | rubidium |
2007-05-26 | (svn r9944) -Fix: tile selection drawn on the wrong height for some road brid... | rubidium |
2007-05-26 | (svn r9940) -Fix [FS#805]: upgrading a bridge removed roadtypes. | rubidium |
2007-05-26 | (svn r9931) -Fix: some glitches with catenary and bridges. | rubidium |
2007-05-25 | (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0. | rubidium |
2007-05-25 | (svn r9919) -Codechange: prepare some more places for more road types. | rubidium |
2007-05-24 | (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple ... | rubidium |
2007-05-20 | (svn r9894) -Fix (r9892): catenary was drawn on road bridges ;) | rubidium |
2007-05-20 | (svn r9892) -Codechange: lots of ground work for allowing multiple types of "... | rubidium |
2007-04-27 | (svn r9726) -Fix [FS#738]: crash when destroying bridge with train partially ... | rubidium |
2007-04-18 | (svn r9665) -Documentation: Doxygen corrections,errors, corrections of correc... | belugas |
2007-04-05 | (svn r9563) -Feature: Add more finer control to transparency options, includi... | peter1138 |
2007-04-04 | (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done | belugas |
2007-04-01 | (svn r9542) -Fix(FS# 712): When checking if a vehicle is on a given tile, and... | belugas |