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path: root/src/tunnel_map.cpp
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2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-16(svn r11644) -Codechange: merge some functions from tunnel_map.h and ↵smatz
bridge_map.h into tunnelbridge_map.h
2007-07-25(svn r10686) -Fix [FS#1058]: determining whether there is a tunnel going ↵rubidium
under the lowered area is only needed in two directions instead of all four, so take the directions (one for each axis) to the nearest border (along the given axis). Furthermore GetTileZ did much more than absolutely necessary.
2007-06-21(svn r10258) -Codechange: as we are now using int64 all over the place, it's ↵rubidium
better to use int64 variables in the string generating too instead of packing them into two int32s. -Fix: some displays of money were wrong.
2007-04-18(svn r9670) -Documentation: add documentation to some the _map files.rubidium
2007-04-04(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost donebelugas
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)