Age | Commit message (Collapse) | Author |
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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since it matches the one of the base class.
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after construction.
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same functionality.
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with only values known in WindowFlags (and move out 2 timers to their own variable)
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
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OnInvalidateData().
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parameter for OnClick().
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stickyable
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isn't resizable
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same twice.
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custom drawing/handling input
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and sticky boxes and for window captions
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Window::UpdateWidgetSize().
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WWT_CLOSEBOX and WWT_STICKYBOX in the nested widget arrays
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WindowDesc; it's determined from the (nested) widgets
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for more consistency and distinguishability.
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relatives
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PoolItem::IsValidID(index)
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this ID' from 'some' strings and replace the string name with something more sensible.
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they are basically the same thing
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expanding them much easier (Alberth)
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changing company.
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guarantees that _current_company is the same as _local_company.
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PlantTree
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(optional) parameter.
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client so it is immediatelly clear which one you are working with.
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assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis.
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with all other structs/classes that are in a pool.
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settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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