Age | Commit message (Collapse) | Author |
|
(optional) parameter.
|
|
|
|
client so it is immediatelly clear which one you are working with.
|
|
|
|
assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis.
|
|
|
|
with all other structs/classes that are in a pool.
|
|
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
|
|
|
|
|
|
|
wasn't overloaded
|
|
the Window class and remove Window from their naming.
|
|
pointer with the WE_CREATE message because nothing uses it anymore.
|
|
|
|
|