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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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tree_cmd.cpp
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Author
2021-03-10
Add: make modal windows update more smooth
Patric Stout
2021-02-20
Codechange: rename sound ids to make more sense. (#8701)
frosch
2021-02-05
Codechange: Apply coding style (#8640)
SamuXarick
2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2020-12-27
Feature: Plant clumps of trees in editor by dragging on the landscape
Niels Martin Hansen
2020-12-25
Feature: Add an option to disable tree growth completely (#8415)
Pavel Stupnikov
2020-12-25
Fix: Don't lower tree density if spreading is not enabled (#8413)
Pavel Stupnikov
2020-05-20
Fix: Trees disappear completely after a few years when they're not allowed to...
dP
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2017-08-13
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
frosch
2015-09-30
(svn r27406) -Doc: Use same start/end tile convention in CmdPlantTree as in o...
frosch
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2012-12-23
(svn r24846) -Add: Advanced settings to disable certain sound effects.
frosch
2012-04-17
(svn r24134) -Add: Configurable limits for tree planting.
michi_cc
2012-01-03
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
rubidium
2012-01-03
(svn r23724) -Codechange: split of the check to see if ambient sounds are ena...
yexo
2011-11-08
(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
yexo
2011-11-08
(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
yexo
2011-11-04
(svn r23116) -Fix (r23114): Ambient sound effect callback was called for unsu...
michi_cc
2011-11-04
(svn r23114) -Feature: [NewGRF] Ambient sound effect callback.
michi_cc
2011-11-04
(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z re...
rubidium
2011-11-04
(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type func...
rubidium
2011-11-04
(svn r23106) -Codechange: pass int* to GetTileSlope and friends
rubidium
2011-11-04
(svn r23096) -Codechange: remove useless divisions and multiplications by TIL...
rubidium
2011-11-04
(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and us...
rubidium
2011-11-04
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions...
rubidium
2011-02-07
(svn r22019) -Codechange: s/functions.h/clear_func.h/
rubidium
2010-09-18
(svn r20829) -Fix [FS#4094]: Place less trees at once when planting random tr...
terkhen
2010-09-18
(svn r20828) -Add: Take into account tree group placement at the world genera...
terkhen
2010-09-18
(svn r20827) -Codechange: Simplify code for placement of tree groups.
terkhen
2010-09-18
(svn r20826) -Codechange: Simplify code for generating more trees above the s...
terkhen
2010-09-18
(svn r20825) -Codechange: Replace a few magic numbers by constants.
terkhen
2010-08-01
(svn r20289) -Codechange: Unify fall through coding style.
terkhen
2010-08-01
(svn r20283) -Codechange: Unify start of doygen comments.
frosch
2010-08-01
(svn r20281) -Codechange: unify case scope closure + break coding style
rubidium
2010-07-19
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be mi...
rubidium
2010-07-19
(svn r20187) -Codechange: move _tileh_to_sprite into a function in a more log...
rubidium
2010-07-19
(svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use VA...
rubidium
2010-04-16
(svn r19644) -Fix [FS#3728]: don't allow building cacti outside of the desert...
rubidium
2010-04-14
(svn r19634) -Codechange: Use TREE_INVALID more consistently.
frosch
2010-01-21
(svn r18872) -Codechange: introduce PaletteID and use it
rubidium
2010-01-18
(svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper...
rubidium
2010-01-15
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...
rubidium
2010-01-06
(svn r18739) -Fix (r18719): building trees on snow with rocks underneed cause...
yexo
2010-01-05
(svn r18738) -Fix (r18719): when a tree died while there was snow the amount ...
yexo
2010-01-04
(svn r18723) -Codechange: also simplify looping over an area when building tr...
rubidium
2010-01-04
(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it'...
yexo
2009-12-17
(svn r18522) -Feature: add the possibility to not make new tree tiles in-game
rubidium
2009-12-04
(svn r18398) -Fix [FS#3343]: the tree 'which one to draw' hash wasn't anywher...
rubidium
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