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path: root/src/transparency_gui.cpp
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2007-11-10(svn r11399) -Feature(ette): transparency settings can now be saved and thus ↵belugas
remembered. -Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-07-27(svn r10704) -Codechange: provide an infrastructure to have resizable ↵rubidium
windows that are smaller than the default window size.
2007-06-21(svn r10254) -Feature: loading indicator, which shows in % how full a ↵truelight
vehicle is while loading/unloading (TheJosh)
2007-05-08(svn r9814) -Fix (r1): Remove the duplicate sign sprite from openttd.grf ↵maedhros
since it's in the original data files.
2007-05-07(svn r9812) -Fix (r9679): Obiwan prevented proper display of last ↵peter1138
transparency button.
2007-04-19(svn r9679) -Codechange: use enums to identify transparency widgets and add ↵belugas
a bit of documentation (patch by Wolf01)
2007-04-05(svn r9563) -Feature: Add more finer control to transparency options, ↵peter1138
including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.