Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-10 | (svn r12102) -Feature: Allow locking individual transparency settings so ↵ | maedhros | |
they will not be changed by pressing 'x'. (Roujin) | |||
2008-01-30 | (svn r12022) -Revert(r12018): Invisible trees are now separate from the ↵ | belugas | |
building concept. So when you want invisible trees, just select the option of the same name in the Patch Options and toggle transparency of trees. More to come on the saga of Invisibility. So stay tuned. | |||
2008-01-30 | (svn r12018) -Fix(FS#1721,r9563): Restore initial intent on the invisible ↵ | belugas | |
tree while transparent building patch setting | |||
2008-01-13 | (svn r11828) -Codechange: include table/* as the last includes and remove an ↵ | rubidium | |
unneeded include from openttd.h. | |||
2008-01-09 | (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. | rubidium | |
2007-12-29 | (svn r11719) -Codechange: split sound.h in a header with types and one with ↵ | rubidium | |
functions. | |||
2007-12-25 | (svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵ | rubidium | |
logical place and remove about 50% of the includes of 'functions.h' | |||
2007-12-22 | (svn r11682) -Codechange: move some 'generic' geometry related types into a ↵ | rubidium | |
single file and do not include gfx.h everywhere to get a Point type. | |||
2007-12-19 | (svn r11668) -Codechange: more refactoring aimed at reducing compile time ↵ | rubidium | |
and making it more logic where function definitions can be found. | |||
2007-12-19 | (svn r11667) -Codechange: split window.h into a header that defines some ↵ | rubidium | |
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. | |||
2007-12-02 | (svn r11555) -Codechange: use the new members introduced in r11551. | rubidium | |
2007-11-10 | (svn r11399) -Feature(ette): transparency settings can now be saved and thus ↵ | belugas | |
remembered. -Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant. | |||
2007-07-27 | (svn r10704) -Codechange: provide an infrastructure to have resizable ↵ | rubidium | |
windows that are smaller than the default window size. | |||
2007-06-21 | (svn r10254) -Feature: loading indicator, which shows in % how full a ↵ | truelight | |
vehicle is while loading/unloading (TheJosh) | |||
2007-05-08 | (svn r9814) -Fix (r1): Remove the duplicate sign sprite from openttd.grf ↵ | maedhros | |
since it's in the original data files. | |||
2007-05-07 | (svn r9812) -Fix (r9679): Obiwan prevented proper display of last ↵ | peter1138 | |
transparency button. | |||
2007-04-19 | (svn r9679) -Codechange: use enums to identify transparency widgets and add ↵ | belugas | |
a bit of documentation (patch by Wolf01) | |||
2007-04-05 | (svn r9563) -Feature: Add more finer control to transparency options, ↵ | peter1138 | |
including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. |