Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-10 | (svn r11399) -Feature(ette): transparency settings can now be saved and thus ↵ | belugas | |
remembered. -Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant. | |||
2007-07-27 | (svn r10704) -Codechange: provide an infrastructure to have resizable ↵ | rubidium | |
windows that are smaller than the default window size. | |||
2007-06-21 | (svn r10254) -Feature: loading indicator, which shows in % how full a ↵ | truelight | |
vehicle is while loading/unloading (TheJosh) | |||
2007-05-08 | (svn r9814) -Fix (r1): Remove the duplicate sign sprite from openttd.grf ↵ | maedhros | |
since it's in the original data files. | |||
2007-05-07 | (svn r9812) -Fix (r9679): Obiwan prevented proper display of last ↵ | peter1138 | |
transparency button. | |||
2007-04-19 | (svn r9679) -Codechange: use enums to identify transparency widgets and add ↵ | belugas | |
a bit of documentation (patch by Wolf01) | |||
2007-04-05 | (svn r9563) -Feature: Add more finer control to transparency options, ↵ | peter1138 | |
including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. |