Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-02 | (svn r13958) -Add [YAPP]: Implement look-ahead for trains so they extend ↵ | rubidium | |
their reservation before reaching the end. (michi_cc) | |||
2008-08-02 | (svn r13955) -Codechange [YAPP]: Try to extend the path of a stuck train so ↵ | rubidium | |
it is able to continue. (michi_cc) | |||
2008-08-02 | (svn r13954) -Codechange [YAPP]: On reserving a path that ends at the ↵ | rubidium | |
destination, the path could end at a non-safe tile. In this case, extend the reservation based on the next vehicle orders. (michi_cc) | |||
2008-08-02 | (svn r13953) -Add [YAPP]: Free track reservations of crashed trains. (michi_cc) | rubidium | |
2008-08-02 | (svn r13952) -Add [YAPP]: Trains now reserve paths trough PBS signals. Bump ↵ | rubidium | |
savegame version. (michi_cc) | |||
2008-08-02 | (svn r13951) -Codechange [YAPP]: A train leaving a tile should unreserve the ↵ | rubidium | |
track it came from if it was reserved. (michi_cc) | |||
2008-08-02 | (svn r13950) -Add [YAPP]: Trains can now also be in a 'stuck' state when ↵ | rubidium | |
waiting on a path reservation. (michi_cc) | |||
2008-08-01 | (svn r13912) -Codechange: remove some casts by returning the proper type ↵ | rubidium | |
instead of void*. | |||
2008-08-01 | (svn r13911) -Fix (r13806): do not consider crashed train as waiting at ↵ | smatz | |
signal, v->direction doesn't have to match track anyway | |||
2008-07-29 | (svn r13870) -Fix [FS#2167]: Callback 10 (visual effect and powered wagons ↵ | peter1138 | |
setting) and powered wagons operation were not performed for articulated wagons. | |||
2008-07-24 | (svn r13817) -Cleanup (r13816): no need to check for ENABLE_NETWORK, ↵ | smatz | |
_networking is defined anyway | |||
2008-07-24 | (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a ↵ | smatz | |
depot (callback 0x11) and give a warning about that | |||
2008-07-23 | (svn r13806) -Fix [FS#2162]: checking for train waiting at other side of ↵ | smatz | |
two-way signal was broken | |||
2008-07-09 | (svn r13691) -Codechange: make it easier to determine whether a command is ↵ | smatz | |
ran in the context of autoreplace or not | |||
2008-06-13 | (svn r13507) -Fix (r12856): first engine change should've been moved too | peter1138 | |
2008-06-10 | (svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places | smatz | |
2008-06-05 | (svn r13390) -Codechange: introduce usererror() for fatal but not openttd ↵ | glx | |
related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). | |||
2008-05-29 | (svn r13325) -Codechange: split the client-side only settings from the ↵ | rubidium | |
settings stored in the savegame so there is no need to have a duplicate copy of it for new games. | |||
2008-05-25 | (svn r13255) -Codechange: move _opt to _settings. | rubidium | |
2008-05-25 | (svn r13251) -Codechange: rename _patches to _settings as that is more logic. | rubidium | |
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. | |||
2008-05-21 | (svn r13205) -Codechange: Remove unnecessary code-style-buggering-up macro. | peter1138 | |
2008-05-18 | (svn r13165) -Codechange: replace some ↵ | rubidium | |
RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. | |||
2008-05-17 | (svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so ↵ | rubidium | |
window_gui.h only needs to be included in *_gui.cpp. | |||
2008-05-15 | (svn r13100) -Codechange: reduce the amount of parameters passed via ↵ | rubidium | |
AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls. | |||
2008-05-14 | (svn r13090) -Codechange: add functions for direct conversion from ↵ | smatz | |
DiagDirection to Track and Trackbits | |||
2008-05-14 | (svn r13088) -Codechange: use SigSegState enum instead of bool variable ↵ | smatz | |
(michi_cc) | |||
2008-05-13 | (svn r13074) -Fix: For multiheaded engines, halve power and running cost ↵ | peter1138 | |
when used instead of when loading, to allow callback values to work properly. | |||
2008-05-06 | (svn r12975) -Codechange: replace DeleteWindow(w) with delete w. | rubidium | |
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-04-29 | (svn r12924) -Feature: Introducing the so called 'engine pool' which ↵ | peter1138 | |
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. | |||
2008-04-24 | (svn r12860) -Fix [FS#1947]: Train depart animation trigger was not called ↵ | peter1138 | |
in some cases. | |||
2008-04-23 | (svn r12856) -Fix: Taking r12377 further, ensure that prop 25 is set for all ↵ | peter1138 | |
vehicles in the consist before other properties. | |||
2008-04-21 | (svn r12824) -Codechange: Standardise routines for drawing vehicle images, ↵ | peter1138 | |
using correct types and less duplication. | |||
2008-04-21 | (svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does ↵ | rubidium | |
it, i.e. testing the low bits for 0xFF or 0 instead of all bits. | |||
2008-04-21 | (svn r12818) -Codechange: make callbacks 31 and 37 behave like they do in ↵ | rubidium | |
TTDP according to frosch's survey. | |||
2008-04-20 | (svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp | rubidium | |
2008-04-20 | (svn r12803) -Cleanup: rename SpecialVehicle to EffectVehicle to have a ↵ | rubidium | |
uniform naming of the thing instead of using both names for the same thing. | |||
2008-04-19 | (svn r12798) -Feature: Add some support for NewGRF station animation. ↵ | peter1138 | |
(Thanks to mart3p for samples and fixes) | |||
2008-04-19 | (svn r12795) -Fix [FS#1938]: vehicles could break down during loading and ↵ | rubidium | |
keep loading. The intention of the break down code is not to break down when having zero speed, therefor break downs now do not happen when loading. | |||
2008-04-18 | (svn r12761) -Codechange: lots of minor whitespace coding style fixes around ↵ | rubidium | |
operators. | |||
2008-04-17 | (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and ↵ | rubidium | |
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. | |||
2008-04-17 | (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler ↵ | smatz | |
function can be used | |||
2008-04-17 | (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() | smatz | |
2008-04-14 | (svn r12711) -Codechange: remove unneeded loops | glx | |
2008-04-14 | (svn r12698) -Codechange: skip orders to stations that do not have a train ↵ | rubidium | |
part anymore, just like is done for road vehicles and ships. | |||
2008-04-11 | (svn r12658) -Codechange: unify a vast portion of the ↵ | rubidium | |
CmdSend<VehicleType>ToDepot commands. | |||
2008-04-11 | (svn r12657) -Codechange: add 'FindClosestDepot' to the vehicle class. | rubidium | |
2008-04-08 | (svn r12629) -Codechange: Split VehicleNeedsService() into ↵ | frosch | |
Vehicle::NeedsServicing() and Vehicle::NeedsAutomaticServicing(). -Fix (r11052): Disable servicing by service-interval if a vehicle has depot orders. | |||
2008-04-07 | (svn r12615) -Codechange: rename some enums related to depot orders to make ↵ | rubidium | |
it more clear that they are no loading/unloading flags. Also add more type strictness. | |||
2008-04-07 | (svn r12605) -Cleanup: variable scope and coding style in train* | smatz | |