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2012-01-09(svn r23781) -Fix [FS#4964]: under certain circumstances, e.g. a single ↵rubidium
invalid order, trying to determine the next order state could end up in an infinite loop
2012-01-08(svn r23773) -Change: [NewGRF] Update all cached train properties if a train ↵michi_cc
vehicle enters a new railtype.
2012-01-03(svn r23744) -Fix (r23142) [FS#4923]: Check the version of the right GRF.frosch
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2012-01-02(svn r23714) -Codechange: don't mix Viewport with non-viewport codetruebrain
2012-01-02(svn r23713) -Codechange: split VehicleMove() into two functions, to ↵truebrain
minimalize the work done where possible
2012-01-01(svn r23704) -Doc: Doxygen comment fixes and additions.alberth
2011-12-30(svn r23688) -Codechange: No need to check if a train needs servicing if we ↵michi_cc
only extend a train's path without actually calling the pathfinder. The path extension will stop when hitting a junction tile, so it is impossible to miss a depot this way.
2011-12-28(svn r23683) -Fix [FS#4912]-ish: when fitting another engine the cargo ↵rubidium
capacity of wagons could become lower, causing them to contain more than they should. This caused the cargo transfer from the replaced parts to put even more stuff in the already full wagon. Prevent this from happening by reducing the amount of cargo in the vehicle to the capacity when moving vehicles/wagons around, or when autoreplacing
2011-12-28(svn r23681) -Fix [FS#4914]: vehicle numbers got misaccounted when ↵rubidium
autoreplacing failed due to length checks
2011-12-19(svn r23622) -Add: a set of events to trigger in a GameScripttruebrain
2011-12-16(svn r23540) -Codechange: unify and document vehicle widgetsrubidium
2011-12-10(svn r23474) -Codechange: move the declaration error related functions to ↵rubidium
error.h
2011-12-09(svn r23454) -Change: Mark company window dirty when moving a rail engine ↵peter1138
creates or deletes a train.
2011-11-29(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)truebrain
2011-11-24(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.peter1138
2011-11-21(svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to ↵michi_cc
depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block.
2011-11-09(svn r23173) -Codechange: Rename GetVehicleCapacity() to ↵frosch
Engine::DetermineCapacity().
2011-11-09(svn r23171) -Fix (r23142): Fix comment.frosch
2011-11-08(svn r23150) -Change: [NewGRF v8] Deprecate callback 11, and use callback 36 ↵frosch
instead.
2011-11-08(svn r23148) -Change: [NewGRF] Check the results of various callbacks for ↵frosch
validness.
2011-11-08(svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks ↵frosch
returning D0xx texts.
2011-11-04(svn r23112) -Codechange: Check if vehicle chain lengths stays constant when ↵michi_cc
auto-refitting.
2011-11-04(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z ↵rubidium
related variables
2011-11-04(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ ↵rubidium
functions if they return the Z in pixels (like TilePixelHeight)
2011-11-01(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to ↵frosch
draw different sprites on the map and in various GUIs.
2011-11-01(svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and ↵frosch
Vehicle to simplify code.
2011-11-01(svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code.frosch
2011-10-03(svn r22984) -Feature: Display profit icons for groups in the group GUI.frosch
2011-10-03(svn r22978) -Codechange: Replace IncreaseGroupNumVehicle() and ↵frosch
DecreaseGroupNumVehicle() with GroupStatistics::CountVehicle().
2011-09-03(svn r22879) -Fix: Miscalculation of train curve speed limits. (monoid)terkhen
2011-08-22(svn r22816) -Feature(ette): [NewGRF] Also age wagons and articulated parts.frosch
2011-08-03(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.michi_cc
2011-06-14(svn r22589) -Fix [FS#4641]: PBS order forecasting modified the current ↵frosch
order index in case of a goto-nearest-depot order and no depot could be found.
2011-05-18(svn r22473) -Codechange: Automatic orders are better called implicit orders ↵planetmaker
as no real order influencing path finding is added
2011-04-16(svn r22328) -Add: a flag to GroundVehicles to disable insertion and removal ↵frosch
of automatic orders until the next real order is reached.
2011-03-13(svn r22244) -Codechange: Make vehicle windows handle command-/GUI-scope ↵frosch
invalidations themself (from autoreplace and refitting).
2011-03-06(svn r22206) -Revert-ish (r14526) / Unfix-ish [FS#3569] / Fix [FS#4545]: the ↵rubidium
"center" (for movement) of vehicles is (currently still) always at 4/8th original vehicle length from the front, so trains should stop at the same location regardless of the length of the front engine
2011-03-05(svn r22205) -Codechange: replace magic number with constantrubidium
2011-02-25(svn r22145) -Codechange: Do explicit test for non-bool values.alberth
2011-02-24(svn r22140) -Fix (r22135): I like the letter 'l' nevertheless. (Alberth)frosch
2011-02-23(svn r22135) -Fix [FS#4523]: When commands need to invalidate windows, ↵frosch
process these events asynchronously before the next redraw. Calling window code directly from command scope uses wrong _current_company and might issue nested DoCommands() which interfer with the running command.
2011-02-09(svn r22044) -Fix [FS#4493]: update the consist cache when a part of a train ↵rubidium
is flipped in the depot
2011-02-09(svn r22043) -Fix: invalidate the right windows when a part of a train is ↵rubidium
flipped in the depot
2011-02-08(svn r22024) -Fix [FS#4468]: verify we can allocate an OrderList before we ↵smatz
actually try to do so (Rubidium)
2011-02-07(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.hrubidium
2011-02-05(svn r21976) -Doc: Document several crash handling functions.alberth
2011-02-04(svn r21966) -Change [FS#4462]: [NewGRF] Disable the flipping of train ↵rubidium
engines/wagons in the depot by default for NewGRFs
2011-02-04(svn r21962) -Feature-ish: GUI setting to disable reversing at signalsrubidium
2011-02-04(svn r21960) -Change: show the length of vehicles in tiles, instead of half ↵rubidium
tiles in the depot -Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length