Age | Commit message (Collapse) | Author |
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ran in the context of autoreplace or not
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related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
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settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
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window_gui.h only needs to be included in *_gui.cpp.
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AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
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DiagDirection to Track and Trackbits
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(michi_cc)
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when used instead of when loading, to allow callback values to work properly.
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something more than whitespace as description of files that don't have a description.
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primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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in some cases.
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vehicles in the consist before other properties.
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using correct types and less duplication.
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it, i.e. testing the low bits for 0xFF or 0 instead of all bits.
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TTDP according to frosch's survey.
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uniform naming of the thing instead of using both names for the same thing.
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(Thanks to mart3p for samples and fixes)
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keep loading. The intention of the break down code is not to break down when having zero speed, therefor break downs now do not happen when loading.
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operators.
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depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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function can be used
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part anymore, just like is done for road vehicles and ships.
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CmdSend<VehicleType>ToDepot commands.
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Vehicle::NeedsServicing() and Vehicle::NeedsAutomaticServicing().
-Fix (r11052): Disable servicing by service-interval if a vehicle has depot orders.
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it more clear that they are no loading/unloading flags. Also add more type strictness.
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'unified' ProcessOrder.
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road vehicles.
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existing functions.
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unneeded inclusions of engine.h and/or replace them with engine_type.h.
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station_func.h.
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just check the price of a rail vehicle so don't check for compatible rails on the tile either
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
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