Age | Commit message (Collapse) | Author |
|
from VehicleRail to Train
|
|
|
|
|
|
was deleted
|
|
end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
|
|
|
|
|
|
|
|
and GetPrevUnit().
|
|
autoreplace kernel.
|
|
dualheads.
|
|
it is able to continue. (michi_cc)
|
|
savegame version. (michi_cc)
|
|
depot (callback 0x11) and give a warning about that
|
|
|
|
declarations.
|
|
something more than whitespace as description of files that don't have a description.
|
|
WindowClass lookup
|
|
using correct types and less duplication.
|
|
|
|
|
|
road vehicles.
|
|
_patches.realistic_acceleration changes
|
|
|
|
with an OnNewDay method in the Vehicle class
|
|
useless includes.
|
|
remaining to fit with the naming style
|
|
remaining to fit with the naming style
|
|
style
|
|
Vehicle::first pointer correctly set.
|
|
|
|
(non-articulated, non-read end of dualheaded engine) vehicle in a train
|
|
part of a dualheaded train engine
|
|
Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
|
|
a depot.
|
|
determined. Patch by nycom.
|
|
a vehicle. Patch by nycom.
|
|
CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle.
|
|
same forwat so we can display it.
|
|
|
|
Tick method in the Vehicle class.
|
|
Get(Aircraft|RoadVeh|Ship|Train)Image.
|
|
individual checks depending on the vehicle type.
|
|
ensure that only trains use them.
|
|
and leaves the station.
|
|
|
|
|
|
|
|
|
|
nicer/better maintainable code, i.e. virtual methods instead of switches.
|