Age | Commit message (Collapse) | Author |
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WindowClass lookup
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using correct types and less duplication.
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road vehicles.
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_patches.realistic_acceleration changes
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with an OnNewDay method in the Vehicle class
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useless includes.
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remaining to fit with the naming style
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remaining to fit with the naming style
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style
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Vehicle::first pointer correctly set.
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(non-articulated, non-read end of dualheaded engine) vehicle in a train
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part of a dualheaded train engine
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Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
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a depot.
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determined. Patch by nycom.
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a vehicle. Patch by nycom.
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CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle.
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same forwat so we can display it.
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Tick method in the Vehicle class.
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Get(Aircraft|RoadVeh|Ship|Train)Image.
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individual checks depending on the vehicle type.
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ensure that only trains use them.
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and leaves the station.
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nicer/better maintainable code, i.e. virtual methods instead of switches.
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in horizontal direction as well
-Codechange: merged train and aircraft build window code
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- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
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