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2009-02-01(svn r15308) -Codechange: Deduplicate km-ish/h -> mph conversions.frosch
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz
2008-08-23(svn r14147) -Codechange: Allow passing 'const Vehicle *' to GetNextUnit() ↵frosch
and GetPrevUnit().
2008-08-16(svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the ↵frosch
autoreplace kernel.
2008-08-16(svn r14082) -Codechange: Make 'GetNextUnit()' more fool-proof wrt. real ↵frosch
dualheads.
2008-08-02(svn r13955) -Codechange [YAPP]: Try to extend the path of a stuck train so ↵rubidium
it is able to continue. (michi_cc)
2008-08-02(svn r13952) -Add [YAPP]: Trains now reserve paths trough PBS signals. Bump ↵rubidium
savegame version. (michi_cc)
2008-07-24(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a ↵smatz
depot (callback 0x11) and give a warning about that
2008-07-22(svn r13782) -Cleanup: removed a useless declarationglx
2008-05-06(svn r12977) -Codechange: remove quite some redundant (duplicate) function ↵rubidium
declarations.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-24(svn r12862) -Codechange: reduce code duplication for VehicleType -> ↵smatz
WindowClass lookup
2008-04-21(svn r12824) -Codechange: Standardise routines for drawing vehicle images, ↵peter1138
using correct types and less duplication.
2008-04-11(svn r12657) -Codechange: add 'FindClosestDepot' to the vehicle class.rubidium
2008-04-07(svn r12605) -Cleanup: variable scope and coding style in train*smatz
2008-04-05(svn r12575) -Codechange: unduplicate Process*Orders for trains, ships and ↵rubidium
road vehicles.
2008-03-15(svn r12369) -Fix (r1681): reset train speed limits when ↵smatz
_patches.realistic_acceleration changes
2008-02-20(svn r12194) -Codechange: apply coding style on enum TrainSubtypesmatz
2008-02-01(svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) ↵glx
with an OnNewDay method in the Vehicle class
2007-12-27(svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵rubidium
useless includes.
2007-11-20(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the ↵skidd13
remaining to fit with the naming style
2007-11-19(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the ↵skidd13
remaining to fit with the naming style
2007-11-19(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming ↵skidd13
style
2007-09-09(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the ↵rubidium
Vehicle::first pointer correctly set.
2007-09-07(svn r11053) -Fix: train status bar flickering a lot when waiting at a signal.rubidium
2007-09-05(svn r11046) -Codechange: added function to get the next movable ↵bjarni
(non-articulated, non-read end of dualheaded engine) vehicle in a train
2007-09-05(svn r11045) -Codechange: added a function to tell if a vehicle is the rear ↵bjarni
part of a dualheaded train engine
2007-08-30(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and ↵rubidium
Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
2007-08-29(svn r11001) -Codechange: unify the way to determine whether a vehicle is in ↵rubidium
a depot.
2007-08-29(svn r10999) -Codechange: unify the way the running cost of a vehicle is ↵rubidium
determined. Patch by nycom.
2007-08-28(svn r10995) -Codechange: unify the way to get the displayed maxium speed of ↵rubidium
a vehicle. Patch by nycom.
2007-08-26(svn r10985) -Codechange: unify/remove duplicate ↵rubidium
CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle.
2007-08-26(svn r10984) -Codechange: unify the way one can get the current speed in the ↵rubidium
same forwat so we can display it.
2007-08-05(svn r10798) -Fix [FS#1105]: virtual functions do not work in destructors :(.rubidium
2007-07-01(svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a ↵rubidium
Tick method in the Vehicle class.
2007-07-01(svn r10408) -Codechange: make GetImage a class method of Vehicle instead of ↵rubidium
Get(Aircraft|RoadVeh|Ship|Train)Image.
2007-06-01(svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace ↵maedhros
individual checks depending on the vehicle type.
2007-06-01(svn r10007) -Codechange: Add some asserts to IsFrontEngine and friends to ↵maedhros
ensure that only trains use them.
2007-05-07(svn r9807) -Codechange: unify playing of sound when vehicle has been loaded ↵rubidium
and leaves the station.
2007-05-02(svn r9765) -Codechange: constify some class functions.rubidium
2007-05-02(svn r9764) -Codechange: replace some lookup tables by functions.rubidium
2007-05-01(svn r9760) -Codechange: remove the need for saving some vehicle variables.rubidium
2007-04-29(svn r9755) -Codechange: refactor some more of the begin loading stuff.rubidium
2007-04-29(svn r9754) -Codechange: make classes for all vehicle types, so we can make ↵rubidium
nicer/better maintainable code, i.e. virtual methods instead of switches.
2007-04-04(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost donebelugas
2007-03-07(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};rubidium
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-01-21(svn r8331) -Feature: the train and aircraft build windows are now resizable ↵bjarni
in horizontal direction as well -Codechange: merged train and aircraft build window code
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.