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path: root/src/town_type.h
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2011-04-17(svn r22343) -Change: Remove pixel limiter for query strings.terkhen
2011-01-14(svn r21797) -Fix/Change: unify the size (in characters) of the string ↵rubidium
inputs with eachother and TTD to prevent crashes/asserts with e.g. signs that are too long
2010-12-05(svn r21414) -Codechange: limit town name by amount of characters, not bytesrubidium
2010-05-13(svn r19812) -Codechange: give some unnamed enums a name or, in case they ↵rubidium
consisted of unrelated values use static const (u)int
2010-04-17(svn r19654) -Codechange: Use Extract<> in more places.frosch
2010-03-20(svn r19479) -Codechange: Test range of town size and layout instead of ↵alberth
against the current last value.
2010-03-20(svn r19478) -Codechange: Resolve TS_ prefix clash between TileSource and ↵alberth
TownSize enums.
2009-11-24(svn r18281) -Feature: founding towns in-game (based on work by Belugas, ↵smatz
TheJosh, GeekToo, Terkhen and others)
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-06-26(svn r16664) -Codechange: move house-related stuff from town.h and ↵smatz
town_type.h to separate files
2009-05-26(svn r16428) -Codechange: use the less bloated SimpleTinyEnumT instead of ↵rubidium
TinyEnumT if the stuff provided by TinyEnumT but not SimpleTinyEnumT is not used.
2009-05-11(svn r16277) -Codechange: enumerize values and remove unneeded values used ↵smatz
for testing town rating
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-02-05(svn r15352) -Codechange: make the arguments passed around while founding a ↵smatz
town a bit more readable
2009-02-04(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly ↵smatz
road networks -Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore -Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-08-13(svn r14063) -Codechange: replace some "magic" constants with enumified ↵rubidium
constants.
2008-06-08(svn r13413) -Codechange: remove some enums that haven't been used for years.rubidium
2008-05-24(svn r13234) -Fix: Check/affect town rating when removing/bulldozing ↵frosch
town-owned road under drivethrough stops. -Fix: Reset the 'town-owned-road'-flag when removing and rebuilding road under drivethrough stops.
2008-04-04(svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a ↵smatz
bit of coding style
2008-04-01(svn r12534) -Feature: Add a new type of town road layouts - random for each ↵skidd13
town
2008-01-07(svn r11776) -Codechange: more header splittings to reduce the dependencies.rubidium