Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya)
|
|
cost-estimating the founding.
|
|
buttons with non-static width.
|
|
GUI did not consider margins.
|
|
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
|
effect. Rename the enum items to properly reflect their purpose.
|
|
not tied to funding a town.
|
|
reversed compared to the icon
|
|
window to its default size.
|
|
|
|
after construction.
|
|
window (based on work by sbr).
|
|
and stabilize sort of equally populated towns.
|
|
directory instead of when closing the window.
|
|
in the town directory window (sbr)
|
|
Eagle_rainbow)
|
|
|
|
values for size computations.
|
|
the window.
|
|
QueryStrings per widget instead.
|
|
QueryStringBaseWindow and directly use QueryString.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
same functionality.
|
|
functions.
|
|
|
|
(Inspired by patch from MagicBuzz)
|
|
|
|
|
|
|
|
|
|
(GameScript only)
|
|
|
|
|
|
|
|
with only values known in WindowFlags (and move out 2 timers to their own variable)
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
|
|
interface ;)
|
|
error.h
|
|
arctic / tropical goals
|
|
framework to store goals of a town
|
|
Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen)
|
|
amount of towns into a reusable struct.
|