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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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town_cmd.cpp
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Author
2009-05-22
(svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and GetAct...
smatz
2009-05-22
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time...
smatz
2009-05-18
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsV...
smatz
2009-05-17
(svn r16329) -Fix: possible desync when removing lots of towns in-game (not t...
rubidium
2009-05-17
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsVal...
smatz
2009-05-16
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
smatz
2009-05-14
(svn r16308) -Fix: parameter is invalid when it's equal to length of an array...
smatz
2009-05-11
(svn r16277) -Codechange: enumerize values and remove unneeded values used fo...
smatz
2009-05-10
(svn r16268) -Fix (r9876): When callback 2E returns an amount of 0, do not tr...
frosch
2009-04-25
(svn r16147) -Feature [FS#2635]: give the town generator a slight tendency to...
rubidium
2009-04-21
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had t...
rubidium
2009-04-20
(svn r16101) -Cleanup (r14591): Remove an assertion to increase performance.
frosch
2009-03-29
(svn r15890) -Codechange: unify the way 'can a town be placed here?' checks a...
smatz
2009-03-23
(svn r15831) -Fix: make sure house class/ID counters don't overflow
smatz
2009-03-16
(svn r15744) -Fix (r9667): when town generator failed to create requested num...
smatz
2009-03-15
(svn r15729) -Fix: silence MSVC warning
rubidium
2009-03-15
(svn r15726) -Codechange: unify coding style for const pointers
smatz
2009-03-15
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sou...
rubidium
2009-03-13
(svn r15697) -Fix (r15695): warning about comparing signed vs unsigned.
rubidium
2009-03-12
(svn r15695) -Feature [FS#2672]: Allow the number of towns that will be gener...
belugas
2009-03-12
(svn r15689) -Fix [FS#2720]: do not crash when the generate map doesn't conta...
rubidium
2009-03-10
(svn r15662) -Fix (r11795): Don't mark a company as having ratings in a town ...
peter1138
2009-03-08
(svn r15642) -Codechange: use a default parameter value in CalcClosestTownFro...
smatz
2009-03-07
(svn r15639) -Change: When you disable "Towns are allowed to build roads", pr...
yexo
2009-03-03
(svn r15604) -Fix [FS#2661]: towns would only build houses where the grid wou...
rubidium
2009-02-25
(svn r15585) -Codechange: Remove TILE_ASSERT and replace all instances with a...
yexo
2009-02-25
(svn r15584) -Codechange: Move several variables from variables.h to more app...
yexo
2009-02-24
(svn r15572) -Fix (r13730): theoretical buffer overflow when company with too...
smatz
2009-02-16
(svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN
smatz
2009-02-11
(svn r15454) -Fix [FS#2614]: towns did not know about build_on_slopes in some...
rubidium
2009-02-11
(svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING.
frosch
2009-02-11
(svn r15449) -Codechange: Rename DC_NO_TOWN_RATING to DC_NO_TEST_TOWN_RATING ...
frosch
2009-02-09
(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
rubidium
2009-02-07
(svn r15397) -Fix [FS#2618]: a town could build a statue under a bridge.
rubidium
2009-02-06
(svn r15381) -Fix (r11091): When testing for parallel road two tiles away, do...
frosch
2009-02-06
(svn r15380) -Fix (r15190)[FS#2603]: Do not use TileY() on negative TileIndex...
frosch
2009-02-05
(svn r15352) -Codechange: make the arguments passed around while founding a t...
smatz
2009-02-04
(svn r15342) -Feature: allow changing town layout in the 'Found new town' window
smatz
2009-02-04
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly ro...
smatz
2009-01-31
(svn r15299) -Cleanup: remove many redundant includes
smatz
2009-01-21
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
Yexo
2009-01-20
(svn r15172) -Feature: Allow a grf to customize house name via callback 0x14D...
belugas
2009-01-19
(svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, th...
peter1138
2009-01-12
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ...
truebrain
2009-01-11
(svn r14992) -Codechange: Rename 'CheckIfAuthorityAllows' to 'CheckIfAuthorit...
frosch
2009-01-10
(svn r14958) -Codechange [FS#1923]: when checking for unique names, compare o...
smatz
2009-01-09
(svn r14933) -Codechange: check the whether a pool item can be constructed in...
rubidium
2009-01-04
(svn r14828) -Codechange: move most of save/load-specific code to separate files
smatz
2009-01-04
(svn r14821) -Change [FS#2390]: make the road grids of town match, when all a...
rubidium
2009-01-03
(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depot...
smatz
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