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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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town_cmd.cpp
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Author
2008-03-31
(svn r12513) -Codechange: rename OriginalTileRandomiser something more descri...
skidd13
2008-03-31
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especial...
rubidium
2008-03-31
(svn r12489) -Codechange: split station.h into station_base.h and station_fun...
rubidium
2008-03-28
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
rubidium
2008-03-18
(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't com...
skidd13
2008-02-20
(svn r12201) -Fix (r12060): compilation warnings - uninitialized variable whe...
smatz
2008-02-20
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStat...
frosch
2008-02-18
(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there...
smatz
2008-02-16
(svn r12162) -Fix [FS#1757]: towns shouldn't build over houses owned by anoth...
smatz
2008-02-16
(svn r12161) -Fix: towns will no longer build houses > 1x1 there where should...
smatz
2008-02-05
(svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in Bu...
smatz
2008-02-04
(svn r12062) -Fix: possible deadlock when there are no houses available to bu...
smatz
2008-02-04
(svn r12060) -Fix: do not clear tiles when the town won't be able to build an...
smatz
2008-01-31
(svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ...
peter1138
2008-01-30
(svn r12021) -Cleanup: Make some parts of the town growth a bit more descriptive
skidd13
2008-01-19
(svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames.
rubidium
2008-01-16
(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comm...
belugas
2008-01-15
(svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newho...
glx
2008-01-14
(svn r11851) -Codechange: A few magic numbers removal, plus a little code style
belugas
2008-01-13
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
rubidium
2008-01-13
(svn r11828) -Codechange: include table/* as the last includes and remove an ...
rubidium
2008-01-12
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are no...
peter1138
2008-01-12
(svn r11818) -Codechange: split player.h into smaller pieces.
rubidium
2008-01-09
(svn r11795) -Fix [FS#1616]: take town rating into account when testing if a ...
glx
2008-01-09
(svn r11793) -Codechange: pass the expense type via the CommandCost instead o...
rubidium
2008-01-09
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
rubidium
2008-01-07
(svn r11777) -Codechange: split the string header and make do not include it ...
rubidium
2008-01-04
(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is d...
smatz
2008-01-03
(svn r11750) -Revert (r11749): commited too much
glx
2008-01-03
(svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicl...
glx
2007-12-27
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless...
rubidium
2007-12-26
(svn r11702) -Codechange: move all date related stuff to date*.
rubidium
2007-12-26
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ...
rubidium
2007-12-25
(svn r11692) -Codechange: move some functions from 'functions.h' to a more lo...
rubidium
2007-12-23
(svn r11685) -Codechange: remove a few 'useless' includes.
rubidium
2007-12-22
(svn r11682) -Codechange: move some 'generic' geometry related types into a s...
rubidium
2007-12-21
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
rubidium
2007-12-21
(svn r11677) -Codechange: move price and command related types/functions to t...
rubidium
2007-12-21
(svn r11675) -Codechange: split the string types from the string functions.
rubidium
2007-12-19
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
rubidium
2007-12-18
(svn r11663) -Codechange: moving of the road related types and functions.
rubidium
2007-12-16
(svn r11649) -Codechange: some code can be simplified thanks to changes in r1...
smatz
2007-12-16
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_m...
smatz
2007-11-25
(svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, stati...
rubidium
2007-11-25
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp caus...
skidd13
2007-11-20
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the ...
skidd13
2007-11-19
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the ...
skidd13
2007-11-19
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming s...
skidd13
2007-11-17
(svn r11454) -Fix: the CHANCE16 functions were biased; a 32768 in 65536 chanc...
rubidium
2007-11-15
(svn r11436) -Fix [FS#1439]: Towns would not build roads on slopes. Patch by ...
rubidium
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