Age | Commit message (Expand) | Author |
2008-02-05 | (svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in Bu... | smatz |
2008-02-04 | (svn r12062) -Fix: possible deadlock when there are no houses available to bu... | smatz |
2008-02-04 | (svn r12060) -Fix: do not clear tiles when the town won't be able to build an... | smatz |
2008-01-31 | (svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ... | peter1138 |
2008-01-30 | (svn r12021) -Cleanup: Make some parts of the town growth a bit more descriptive | skidd13 |
2008-01-19 | (svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames. | rubidium |
2008-01-16 | (svn r11873) -Codechange: less a few magical numbers and a tiny bit more comm... | belugas |
2008-01-15 | (svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newho... | glx |
2008-01-14 | (svn r11851) -Codechange: A few magic numbers removal, plus a little code style | belugas |
2008-01-13 | (svn r11832) -Codechange: get rid of (quite) some VARDEFs. | rubidium |
2008-01-13 | (svn r11828) -Codechange: include table/* as the last includes and remove an ... | rubidium |
2008-01-12 | (svn r11822) -Codechange: Replaced fixed size custom name array. Names are no... | peter1138 |
2008-01-12 | (svn r11818) -Codechange: split player.h into smaller pieces. | rubidium |
2008-01-09 | (svn r11795) -Fix [FS#1616]: take town rating into account when testing if a ... | glx |
2008-01-09 | (svn r11793) -Codechange: pass the expense type via the CommandCost instead o... | rubidium |
2008-01-09 | (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. | rubidium |
2008-01-07 | (svn r11777) -Codechange: split the string header and make do not include it ... | rubidium |
2008-01-04 | (svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is d... | smatz |
2008-01-03 | (svn r11750) -Revert (r11749): commited too much | glx |
2008-01-03 | (svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicl... | glx |
2007-12-27 | (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless... | rubidium |
2007-12-26 | (svn r11702) -Codechange: move all date related stuff to date*. | rubidium |
2007-12-26 | (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ... | rubidium |
2007-12-25 | (svn r11692) -Codechange: move some functions from 'functions.h' to a more lo... | rubidium |
2007-12-23 | (svn r11685) -Codechange: remove a few 'useless' includes. | rubidium |
2007-12-22 | (svn r11682) -Codechange: move some 'generic' geometry related types into a s... | rubidium |
2007-12-21 | (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. | rubidium |
2007-12-21 | (svn r11677) -Codechange: move price and command related types/functions to t... | rubidium |
2007-12-21 | (svn r11675) -Codechange: split the string types from the string functions. | rubidium |
2007-12-19 | (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h | rubidium |
2007-12-18 | (svn r11663) -Codechange: moving of the road related types and functions. | rubidium |
2007-12-16 | (svn r11649) -Codechange: some code can be simplified thanks to changes in r1... | smatz |
2007-12-16 | (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_m... | smatz |
2007-11-25 | (svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, stati... | rubidium |
2007-11-25 | (svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp caus... | skidd13 |
2007-11-20 | (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the ... | skidd13 |
2007-11-19 | (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the ... | skidd13 |
2007-11-19 | (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming s... | skidd13 |
2007-11-17 | (svn r11454) -Fix: the CHANCE16 functions were biased; a 32768 in 65536 chanc... | rubidium |
2007-11-15 | (svn r11436) -Fix [FS#1439]: Towns would not build roads on slopes. Patch by ... | rubidium |
2007-11-13 | (svn r11430) -Fix (r11421) [FS#1421]: there was still one case that would cau... | rubidium |
2007-11-12 | (svn r11421) -Fix [FS#1431]: do not use a function that asserts when wrapping... | rubidium |
2007-11-10 | (svn r11399) -Feature(ette): transparency settings can now be saved and thus ... | belugas |
2007-11-09 | (svn r11397) -Fix r11395: some minor fixes for better town-bridge results (an... | truelight |
2007-11-09 | (svn r11395) -Fix: allow town-bridges to be build on slopes (Rafal Rzepecki) | truelight |
2007-10-20 | (svn r11315) -Fix [FS#1353]: towns are not growing beyond height differences.... | rubidium |
2007-10-20 | (svn r11308) -Fix (r9315): Change the house id as well as the house spec when... | maedhros |
2007-10-16 | (svn r11276) -Codechange: be more consistent with naming of some accessors. | rubidium |
2007-10-10 | (svn r11243) -Fix: update waypoint signs when renaming a town | glx |
2007-10-05 | (svn r11215) -Codechange: replace magic constants with less magic symbols. Pa... | rubidium |