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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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town_cmd.cpp
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Author
2007-12-22
(svn r11682) -Codechange: move some 'generic' geometry related types into a s...
rubidium
2007-12-21
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
rubidium
2007-12-21
(svn r11677) -Codechange: move price and command related types/functions to t...
rubidium
2007-12-21
(svn r11675) -Codechange: split the string types from the string functions.
rubidium
2007-12-19
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
rubidium
2007-12-18
(svn r11663) -Codechange: moving of the road related types and functions.
rubidium
2007-12-16
(svn r11649) -Codechange: some code can be simplified thanks to changes in r1...
smatz
2007-12-16
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_m...
smatz
2007-11-25
(svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, stati...
rubidium
2007-11-25
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp caus...
skidd13
2007-11-20
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the ...
skidd13
2007-11-19
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the ...
skidd13
2007-11-19
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming s...
skidd13
2007-11-17
(svn r11454) -Fix: the CHANCE16 functions were biased; a 32768 in 65536 chanc...
rubidium
2007-11-15
(svn r11436) -Fix [FS#1439]: Towns would not build roads on slopes. Patch by ...
rubidium
2007-11-13
(svn r11430) -Fix (r11421) [FS#1421]: there was still one case that would cau...
rubidium
2007-11-12
(svn r11421) -Fix [FS#1431]: do not use a function that asserts when wrapping...
rubidium
2007-11-10
(svn r11399) -Feature(ette): transparency settings can now be saved and thus ...
belugas
2007-11-09
(svn r11397) -Fix r11395: some minor fixes for better town-bridge results (an...
truelight
2007-11-09
(svn r11395) -Fix: allow town-bridges to be build on slopes (Rafal Rzepecki)
truelight
2007-10-20
(svn r11315) -Fix [FS#1353]: towns are not growing beyond height differences....
rubidium
2007-10-20
(svn r11308) -Fix (r9315): Change the house id as well as the house spec when...
maedhros
2007-10-16
(svn r11276) -Codechange: be more consistent with naming of some accessors.
rubidium
2007-10-10
(svn r11243) -Fix: update waypoint signs when renaming a town
glx
2007-10-05
(svn r11215) -Codechange: replace magic constants with less magic symbols. Pa...
rubidium
2007-10-03
(svn r11197) -Fix: It is not useful to reset the override of an entity every ...
belugas
2007-09-30
(svn r11188) -Codechange: rewrite of the town action related code (remove som...
rubidium
2007-09-26
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
rubidium
2007-09-26
(svn r11172) -Codechange: rewrite of town road building and addition of the p...
rubidium
2007-09-19
(svn r11130) -Fix [FS#1207]: towns build roads that weren't connected to any ...
rubidium
2007-09-14
(svn r11107) -Feature: some tool so one can still build tunnels under rails (...
rubidium
2007-09-14
(svn r11102) -Codechange: remove some pointless addition+substractions. Patch...
rubidium
2007-09-12
(svn r11091) -Codechange: Partial rewrite of the road management code of town...
belugas
2007-09-09
(svn r11069) -Codechange: allow slopes under statues. Patch by kaan.
rubidium
2007-09-09
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsys...
rubidium
2007-08-31
(svn r11015) -Fix [FS#1166]: towns would build bridges through eachother.
rubidium
2007-08-30
(svn r11005) -Codechange: move the tiletype specific terraforming checks to t...
rubidium
2007-08-28
(svn r10994) -Codechange: Change some function names to be more representativ...
belugas
2007-08-27
(svn r10993) -Codechange: A few less magical numbers (skidd13)
belugas
2007-08-27
(svn r10991) -Codechange: add documentation, enumification and some code simp...
rubidium
2007-08-05
(svn r10799) -Fix: only calling QuickFree and not the destructor on pool clea...
rubidium
2007-08-04
(svn r10787) -Fix r10755: _total_towns was not increased when placing town ma...
glx
2007-08-03
(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and ...
rubidium
2007-08-02
(svn r10759) -Codechange: make the industry struct use the pool item class as...
rubidium
2007-08-02
(svn r10755) -Codechange: make the town struct use the pool item class as sup...
rubidium
2007-07-29
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "r...
rubidium
2007-07-26
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations....
rubidium
2007-07-26
(svn r10696) -Codechange: remove duplication of the "make sprite transparent"...
rubidium
2007-07-11
(svn r10505) -Fix(r10249)[FS#1016]: Town was still trying to gather informati...
belugas
2007-07-11
(svn r10504) -Codechange: Shorten the test if no track bit has been found
belugas
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