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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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town_cmd.cpp
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Author
2012-04-26
(svn r24183) -Fix [FS#5169]: Town radii were not updated immediatelly after c...
frosch
2012-04-25
(svn r24179) -Codechange: move some variables of Town to TownCache
rubidium
2012-04-08
(svn r24105) -Feature: Be more careful with the population of a small town wh...
alberth
2012-04-08
(svn r24104) -Codechange: Output the resulting tile through the user data.
alberth
2012-04-08
(svn r24103) -Codechange: Handle clear tiles separately from house tiles.
alberth
2012-04-08
(svn r24102) -Codechange: Refactor tile clearability test out of the statue c...
alberth
2012-04-08
(svn r24101) -Codechange: Reverse a condition for increased readability.
alberth
2012-03-25
(svn r24064) -Fix [FS#5121]: make the full snowedness level of houses the sam...
rubidium
2012-02-15
(svn r23953) -Fix [FS#5062]: When the population of a town changes the town v...
frosch
2012-01-17
(svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during...
frosch
2012-01-03
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
rubidium
2011-12-19
(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
truebrain
2011-12-19
(svn r23622) -Add: a set of events to trigger in a GameScript
truebrain
2011-12-19
(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (Ga...
truebrain
2011-12-19
(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
truebrain
2011-12-15
(svn r23526) -Codechange: unify cargos vs cargoes
rubidium
2011-12-10
(svn r23476) -Codechange: use the error queue to replace switch mode error st...
rubidium
2011-12-10
(svn r23474) -Codechange: move the declaration error related functions to err...
rubidium
2011-12-03
(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns.
terkhen
2011-12-03
(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each...
terkhen
2011-11-29
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
truebrain
2011-11-27
(svn r23342) -Fix (r23300): for arctic and desert towns you were required to ...
rubidium
2011-11-25
(svn r23323) -Fix: when you fund a town, it should grow; goals reached or not
truebrain
2011-11-24
(svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up.
peter1138
2011-11-23
(svn r23303) -Add: economy.fund_buildings, to disallow funding buildings
truebrain
2011-11-23
(svn r23300) -Add: show on the GUI when a town grows and make a general frame...
truebrain
2011-11-23
(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incom...
truebrain
2011-11-15
(svn r23233) -Codechange: Refactor maximum and actually transported cargo amo...
michi_cc
2011-11-10
(svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (mon...
rubidium
2011-11-08
(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
yexo
2011-11-08
(svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callback...
frosch
2011-11-08
(svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks return...
frosch
2011-11-04
(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z re...
rubidium
2011-11-04
(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type func...
rubidium
2011-11-04
(svn r23106) -Codechange: pass int* to GetTileSlope and friends
rubidium
2011-11-04
(svn r23101) -Codechange: remove pointless multiplications by TILE_HEIGHT fro...
rubidium
2011-11-04
(svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for...
rubidium
2011-11-04
(svn r23096) -Codechange: remove useless divisions and multiplications by TIL...
rubidium
2011-11-04
(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it
rubidium
2011-11-04
(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and us...
rubidium
2011-11-04
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions...
rubidium
2011-11-02
(svn r23082) -Fix: account for snow line table when determining the snow line...
rubidium
2011-09-11
(svn r22920) -Cleanup: replace two very old town variables taht were rarely u...
yexo
2011-09-06
(svn r22899) -Add: Allow towns to build bridges over canals and rivers.
terkhen
2011-08-22
(svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town ...
michi_cc
2011-08-22
(svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunne...
rubidium
2011-07-31
(svn r22706) -Cleanup: A loop is no loop, if it never iterates.
frosch
2011-07-30
(svn r22697) -Fix [FS#4694-ish]: when building a house it could be built at t...
rubidium
2011-06-12
(svn r22569) -Feature: [NewGRF] Persistent storage for towns.
terkhen
2011-05-21
(svn r22482) -Codechange: Add some contants for the number of ticks between c...
frosch
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