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Erich/openttd
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sloped-stations
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town_cmd.cpp
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Author
2011-11-04
(svn r23101) -Codechange: remove pointless multiplications by TILE_HEIGHT fro...
rubidium
2011-11-04
(svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for...
rubidium
2011-11-04
(svn r23096) -Codechange: remove useless divisions and multiplications by TIL...
rubidium
2011-11-04
(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it
rubidium
2011-11-04
(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and us...
rubidium
2011-11-04
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions...
rubidium
2011-11-02
(svn r23082) -Fix: account for snow line table when determining the snow line...
rubidium
2011-09-11
(svn r22920) -Cleanup: replace two very old town variables taht were rarely u...
yexo
2011-09-06
(svn r22899) -Add: Allow towns to build bridges over canals and rivers.
terkhen
2011-08-22
(svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town ...
michi_cc
2011-08-22
(svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunne...
rubidium
2011-07-31
(svn r22706) -Cleanup: A loop is no loop, if it never iterates.
frosch
2011-07-30
(svn r22697) -Fix [FS#4694-ish]: when building a house it could be built at t...
rubidium
2011-06-12
(svn r22569) -Feature: [NewGRF] Persistent storage for towns.
terkhen
2011-05-21
(svn r22482) -Codechange: Add some contants for the number of ticks between c...
frosch
2011-05-14
(svn r22459) -Doc: Typo fixes and doxygen markup improvements.
alberth
2011-02-19
(svn r22116) -Codechange: use PoolBase::Clean() at more places
smatz
2011-02-15
(svn r22087) -Fix: When deleting towns, only relocate objects during DC_EXEC.
terkhen
2011-02-12
(svn r22066) -Fix [FS#4502]: building a statue did not check whether the obje...
rubidium
2011-02-12
(svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns coul...
rubidium
2011-02-07
(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
rubidium
2011-02-05
(svn r21974) -Feature: Add a setting to enable/disable funding local road rec...
terkhen
2011-01-18
(svn r21845) -Codechange: move documentation towards the code to make it more...
rubidium
2010-12-29
(svn r21664) -Add: [NoAI] AIEventTownFounded
yexo
2010-12-05
(svn r21414) -Codechange: limit town name by amount of characters, not bytes
rubidium
2010-12-05
(svn r21412) -Codechange: limit company name by amount of characters, not bytes
rubidium
2010-11-21
(svn r21291) -Fix: Treat objects on water like water in more cases.
frosch
2010-11-14
(svn r21191) -Doc: Add missing information for a parameter of CmdFoundTown.
terkhen
2010-11-13
(svn r21156) -Codechange: Introduce EconomyIsInRecession().
alberth
2010-10-28
(svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defin...
yexo
2010-10-01
(svn r20860) -Cleanup: remove some unused functions and variables
smatz
2010-09-13
(svn r20802) -Fix: Building bridges on water/watery objects behaved inconsist...
frosch
2010-09-12
(svn r20791) -Fix (r12161): Building 2x2 houses did not work for 2x2 road lay...
frosch
2010-09-12
(svn r20790) -Fix (r0)[FS#4118]: Remove a check which is wrong for NewGrf hou...
frosch
2010-09-01
(svn r20711) -Fix [FS#4094]: Do not use new game settings when creating many ...
terkhen
2010-09-01
(svn r20710) -Codechange: Clarify the name of some town generation variables.
terkhen
2010-08-26
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some...
rubidium
2010-08-26
(svn r20627) -Codechange: unify the animation code of station, airport, house...
rubidium
2010-08-18
(svn r20540) -Fix [FS#4049](r20480): use CmdDeleteTown instead of direct use ...
smatz
2010-08-13
(svn r20482) -Codechange: move some object related information off the map an...
rubidium
2010-08-13
(svn r20481) -Fix: statues were not removed when towns would be removed
rubidium
2010-08-13
(svn r20480) -Codechange: make CmdDeleteTown responsible for actually clearin...
rubidium
2010-08-12
(svn r20473) -Codechange: pass Town instead of TownID to BuildObject
rubidium
2010-08-12
(svn r20469) -Fix (r20227): Building statues used different companys for CMD_...
frosch
2010-08-08
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actual...
rubidium
2010-08-08
(svn r20409) -Codechange: reduce the number of includes needed by newgrf.h
rubidium
2010-08-07
(svn r20401) -Codechange: let HouseSpec use GRFFileProps
rubidium
2010-08-03
(svn r20337) -Codechange: unify the construction of objects on the map
rubidium
2010-08-02
(svn r20323) -Codechange: Move Delete town code to a command.
terkhen
2010-08-02
(svn r20322) -Codechange: Move Expand town code to a command.
terkhen
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