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path: root/src/town_cmd.cpp
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2011-11-25(svn r23323) -Fix: when you fund a town, it should grow; goals reached or nottruebrain
2011-11-24(svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up.peter1138
2011-11-23(svn r23303) -Add: economy.fund_buildings, to disallow funding buildingstruebrain
2011-11-23(svn r23300) -Add: show on the GUI when a town grows and make a general frame...truebrain
2011-11-23(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incom...truebrain
2011-11-15(svn r23233) -Codechange: Refactor maximum and actually transported cargo amo...michi_cc
2011-11-10(svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (mon...rubidium
2011-11-08(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitionsyexo
2011-11-08(svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callback...frosch
2011-11-08(svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks return...frosch
2011-11-04(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z re...rubidium
2011-11-04(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type func...rubidium
2011-11-04(svn r23106) -Codechange: pass int* to GetTileSlope and friendsrubidium
2011-11-04(svn r23101) -Codechange: remove pointless multiplications by TILE_HEIGHT fro...rubidium
2011-11-04(svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for...rubidium
2011-11-04(svn r23096) -Codechange: remove useless divisions and multiplications by TIL...rubidium
2011-11-04(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use itrubidium
2011-11-04(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and us...rubidium
2011-11-04(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions...rubidium
2011-11-02(svn r23082) -Fix: account for snow line table when determining the snow line...rubidium
2011-09-11(svn r22920) -Cleanup: replace two very old town variables taht were rarely u...yexo
2011-09-06(svn r22899) -Add: Allow towns to build bridges over canals and rivers.terkhen
2011-08-22(svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town ...michi_cc
2011-08-22(svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunne...rubidium
2011-07-31(svn r22706) -Cleanup: A loop is no loop, if it never iterates.frosch
2011-07-30(svn r22697) -Fix [FS#4694-ish]: when building a house it could be built at t...rubidium
2011-06-12(svn r22569) -Feature: [NewGRF] Persistent storage for towns.terkhen
2011-05-21(svn r22482) -Codechange: Add some contants for the number of ticks between c...frosch
2011-05-14(svn r22459) -Doc: Typo fixes and doxygen markup improvements.alberth
2011-02-19(svn r22116) -Codechange: use PoolBase::Clean() at more placessmatz
2011-02-15(svn r22087) -Fix: When deleting towns, only relocate objects during DC_EXEC.terkhen
2011-02-12(svn r22066) -Fix [FS#4502]: building a statue did not check whether the obje...rubidium
2011-02-12(svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns coul...rubidium
2011-02-07(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.hrubidium
2011-02-05(svn r21974) -Feature: Add a setting to enable/disable funding local road rec...terkhen
2011-01-18(svn r21845) -Codechange: move documentation towards the code to make it more...rubidium
2010-12-29(svn r21664) -Add: [NoAI] AIEventTownFoundedyexo
2010-12-05(svn r21414) -Codechange: limit town name by amount of characters, not bytesrubidium
2010-12-05(svn r21412) -Codechange: limit company name by amount of characters, not bytesrubidium
2010-11-21(svn r21291) -Fix: Treat objects on water like water in more cases.frosch
2010-11-14(svn r21191) -Doc: Add missing information for a parameter of CmdFoundTown.terkhen
2010-11-13(svn r21156) -Codechange: Introduce EconomyIsInRecession().alberth
2010-10-28(svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defin...yexo
2010-10-01(svn r20860) -Cleanup: remove some unused functions and variablessmatz
2010-09-13(svn r20802) -Fix: Building bridges on water/watery objects behaved inconsist...frosch
2010-09-12(svn r20791) -Fix (r12161): Building 2x2 houses did not work for 2x2 road lay...frosch
2010-09-12(svn r20790) -Fix (r0)[FS#4118]: Remove a check which is wrong for NewGrf hou...frosch
2010-09-01(svn r20711) -Fix [FS#4094]: Do not use new game settings when creating many ...terkhen
2010-09-01(svn r20710) -Codechange: Clarify the name of some town generation variables.terkhen
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some...rubidium