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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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tile_map.h
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Author
2011-11-04
(svn r23092) -Codechange: create a non-pixel version of some of the Get*Pixel...
rubidium
2011-11-04
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions...
rubidium
2010-08-26
(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]Animat...
rubidium
2010-08-11
(svn r20446) -Codechange: unify the location of the water class
rubidium
2010-08-10
(svn r20443) -Codechange: more TileHash to a more generic location
rubidium
2010-05-08
(svn r19769) -Fix [FS#3820]: MV_VOID tiles shall have no tropic zone.
frosch
2010-01-15
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...
rubidium
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-01-21
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
Yexo
2008-09-30
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
rubidium
2008-09-30
(svn r14421) -Codechange: rename all player variables/types to company *or* c...
rubidium
2008-02-28
(svn r12303) -Codechange: move IsValidTile() in a more suitable place and mak...
glx
2008-01-12
(svn r11818) -Codechange: split player.h into smaller pieces.
rubidium
2007-12-26
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ...
rubidium
2007-12-21
(svn r11674) -Codechange: refactor some functions out of macros.h into more l...
rubidium
2007-12-19
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
rubidium