Age | Commit message (Expand) | Author |
2010-08-26 | (svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]Animat... | rubidium |
2010-08-11 | (svn r20446) -Codechange: unify the location of the water class | rubidium |
2010-08-10 | (svn r20443) -Codechange: more TileHash to a more generic location | rubidium |
2010-05-08 | (svn r19769) -Fix [FS#3820]: MV_VOID tiles shall have no tropic zone. | frosch |
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if... | rubidium |
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium |
2009-01-21 | (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. | Yexo |
2008-09-30 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | rubidium |
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* c... | rubidium |
2008-02-28 | (svn r12303) -Codechange: move IsValidTile() in a more suitable place and mak... | glx |
2008-01-12 | (svn r11818) -Codechange: split player.h into smaller pieces. | rubidium |
2007-12-26 | (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ... | rubidium |
2007-12-21 | (svn r11674) -Codechange: refactor some functions out of macros.h into more l... | rubidium |
2007-12-19 | (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h | rubidium |