Age | Commit message (Collapse) | Author |
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Eagle_rainbow)
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Get*PixelZ functions, and let Get*PixelZ wrap around the new function (multiplying the Z by TILE_HEIGHT) just like TileHeight and TilePixelHeight
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functions if they return the Z in pixels (like TilePixelHeight)
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[GS]et[Statation|Object|Industry|House]AnimationFrame
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if a header require a header make it include that header
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client so it is immediatelly clear which one you are working with.
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make it static inline
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map.h).
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logical locations.
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