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path: root/src/tile_map.h
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2019-01-24Codechange: Unify tile height model in all functions (Patch by adf88, #6583)Johannes E. Krause
2019-01-24Codechange: Remove unused GetTilePixelZOutsideMap and ↵Johannes E. Krause
GetTileMaxPixelZOutsideMap functions (Patch by adf88, #6583)
2019-01-13Fix: Grammar in a bunch of comments (#7054)nikolas
2018-10-31Doc: Lots and lots of doxymentation fixesCharles Pigott
2018-04-11Fix #6550: minor spelling mistake in comment (juanjo)TrueBrain
2015-02-14(svn r27148) -Fix: Rounding and unit-conversion inconsistencies in calls to ↵frosch
MarkAllViewportsDirty.
2014-09-21(svn r26875) -Codechange: move TropicZone information from m6 to typerubidium
2014-09-21(svn r26873) -Change: split type_height into a type and height array (ic111)rubidium
2014-09-21(svn r26868) -Add: methods for getting a (theoretical) slope and tile height ↵rubidium
of tiles outside of the map array (ic111)
2013-10-12(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope ↵zuu
information for situations when we only want to know if a tile is flat or not (cirdan, LordAro)
2013-10-12(svn r25848) -Codechange: Refactor check for if a tile is not an edge tile ↵zuu
to new IsInnerTile method (cirdan, LordAro)
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2011-11-04(svn r23106) -Codechange: pass int* to GetTileSlope and friendsrubidium
2011-11-04(svn r23092) -Codechange: create a non-pixel version of some of the ↵rubidium
Get*PixelZ functions, and let Get*PixelZ wrap around the new function (multiplying the Z by TILE_HEIGHT) just like TileHeight and TilePixelHeight
2011-11-04(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ ↵rubidium
functions if they return the Z in pixels (like TilePixelHeight)
2010-08-26(svn r20622) -Codechange: unify ↵rubidium
[GS]et[Statation|Object|Industry|House]AnimationFrame
2010-08-11(svn r20446) -Codechange: unify the location of the water classrubidium
2010-08-10(svn r20443) -Codechange: more TileHash to a more generic locationrubidium
2010-05-08(svn r19769) -Fix [FS#3820]: MV_VOID tiles shall have no tropic zone.frosch
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-01-21(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.Yexo
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-02-28(svn r12303) -Codechange: move IsValidTile() in a more suitable place and ↵glx
make it static inline
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵rubidium
map.h).
2007-12-21(svn r11674) -Codechange: refactor some functions out of macros.h into more ↵rubidium
logical locations.
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium