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path: root/src/terraform_gui.cpp
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2014-03-23(svn r26422) -Fix [FS#5946]: Some road constructions used the rail sound ↵frosch
effect. Rename the enum items to properly reflect their purpose.
2013-06-15(svn r25414) -Codechange: Move handling of global hotkeys to HotkeyList.frosch
2013-06-15(svn r25412) -Codechange: Make use of Window::OnHotkeyfrosch
2013-06-15(svn r25410) -Codechange: Put all hotkeys of a window into a static ↵frosch
HotkeyList member.
2013-06-15(svn r25408) -Codechange: Simplify hotkeys by removing unused stuff.frosch
2013-06-15(svn r25401) -Fix-ish: Add missing includes with prototypes to functions ↵frosch
declared in the cpp file.
2013-05-26(svn r25290) -Add: Assign string names to notable windows.frosch
2013-05-26(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window ↵frosch
after construction.
2012-12-23(svn r24846) -Add: Advanced settings to disable certain sound effects.frosch
2012-11-11(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.frosch
2012-11-11(svn r24697) -Codechange: Use WDF_UNCLICK_BUTTONS instead of duplicating the ↵frosch
same functionality.
2012-04-22(svn r24171) -Fix [FS#4967, FS#5120]: Hide object specs/classes from the ↵frosch
GUI, if they will never be available to the user.
2012-04-22(svn r24167) -Codechange: Rename NewGRFClass::GetCount() to ↵frosch
NewGRFClass::GetClassCount()
2011-12-16(svn r23547) -Codechange: document and rename widgets to be consistent and ↵truebrain
understandable
2011-12-15(svn r23528) -Codechange: move widget enums to widgets/NNN_type.htruebrain
2011-05-01(svn r22405) -Document: some more "random-ish" tidbitsrubidium
2011-02-07(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.hrubidium
2011-02-05(svn r21975) -Add: console command to reset the engine pool. It removes the ↵frosch
traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
2011-01-30(svn r21929) -Fix [FS#4554]: The town window would not be invalidated in the ↵planetmaker
scenario editor if the ground changed and thus the required cargos for town growth
2010-12-24(svn r21627) -Codechange: Remove _place_proc global variable.alberth
2010-12-24(svn r21626) -Codechange: Remove more small static functions.alberth
2010-12-24(svn r21625) -Codechange: Record last started highlight action, and use it ↵alberth
in the callback methods.
2010-12-24(svn r21624) -Codechange: Remove many small static functions.alberth
2010-12-24(svn r21623) -Codechange: Remove _terraform_button_proc and ↵alberth
_editor_terraform_button_proc arrays.
2010-12-23(svn r21608) -Codechange: Move diagnonal rectangle dragging detection ↵alberth
completely to tile highlighting.
2010-12-19(svn r21539) -Fix [FS#4315]: Show 'plant trees' button lowering of terraform ↵alberth
toolbar.
2010-12-13(svn r21501) -Fix (rnotlongago): guess what was complaining this time?rubidium
2010-12-13(svn r21500) -Feature [FS#730]: diagonal tile clearing and terraforming. ↵rubidium
Based on patch by fonsinchen
2010-12-13(svn r21497) -Codechange: prepare the viewport selection mechanism for ↵rubidium
selecting diagonally
2010-12-13(svn r21493) -Codechange: don't use the full 32 bits of the level land ↵rubidium
command to tell whether to raise, lower or keep the level of the first selected tile
2010-12-12(svn r21484) -Codechange: use TILE_AREA_LOOP in CommonRaiseLowerBigLandrubidium
2010-11-26(svn r21331) -Codechange: Make drawing the widgets default behaviour in ↵alberth
OnPaint().
2010-11-13(svn r21157) -Codechange: remove information about the text direction out of ↵rubidium
the language "list"
2010-08-28(svn r20671) -Add: feature F (not action F as written mistakenly in the ↵rubidium
previous message) support for the scenario editor
2010-08-28(svn r20670) -Add: support for action Frubidium
-Add: a window to select (NewGRF) objects
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵rubidium
some headers
2010-08-08(svn r20411) -Codechange: rename unmovables as quite a lot of them are ↵rubidium
actually movable; e.g. HQ and owned land are pretty movable.
2010-08-02(svn r20328) -Codechange: unify the unmovable related commands and make ↵rubidium
building lighthouses/transmitters actually happen via a command
2010-08-01(svn r20289) -Codechange: Unify fall through coding style.terkhen
2010-08-01(svn r20286) -Codechange: Unify end of doxygen comments.frosch
2010-08-01(svn r20283) -Codechange: Unify start of doygen comments.frosch
2010-08-01(svn r20282) -Codechange: add some spaces where they should've beenrubidium
2010-08-01(svn r20281) -Codechange: unify case scope closure + break coding stylerubidium
2010-07-19(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be ↵rubidium
missed :)
2010-07-04(svn r20071) -Codechange: Consistently return the toolbar window for ↵frosch
ShowBuildXxxToolbar().
2010-07-03(svn r20070) -Feature: when none of the open windows handles a keypress, try ↵yexo
all toolbars for global hotkeys Users that have run a version between r20056 and r20068 should delete their hotkeys.cfg to reset the terraform toolbar hotkeys to default
2010-07-03(svn r20057) -Feature: customizable hotkeys for the terraform toolbar in ↵yexo
scenario editor
2010-07-03(svn r20056) -Feature: customizable hotkeys for the terraform toolbaryexo
2010-04-22(svn r19696) -Fix [FS#3781]: Avoid showing building toolbars behind the main ↵terkhen
toolbar when the "Link landscape toolbar" setting is active.
2010-04-18(svn r19671) -Fix (r19670): RoundDiv() needs to deal with signed numerators.frosch