Age | Commit message (Collapse) | Author |
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This better reflects what it is, and hopefully removes a bit of
the confusion people are having what this setting actually does.
Additionally, update the text on the setting to better inform
users what it is doing exactly, so they can make an educated
decision on how to change it.
Next commit will introduce an "auto" value, which should be the
new default. The rename has as added benefit that everyone will
start out on the "auto" value.
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#6583)
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conversions in initializer lists.
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terraforming there to prevent any artefacts from occuring (ic111)
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a map
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data is now always accessible
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(O(n^2) -> O(n log n)) and let memory usage scale to the amount of tiles affected instead of allocating memory for the worst case scenario (patch by ic111)
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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simplify calculation of explosion points when clearing.
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Eagle_rainbow)
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for the terraform code
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from the tunnel code
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from the bridge code
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functions if they return the Z in pixels (like TilePixelHeight)
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only while terraforming (HackaLittleBit)
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limit is reached instead of "already flat"
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that can be cleared/terraformed by a company
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Based on patch by fonsinchen
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command to tell whether to raise, lower or keep the level of the first selected tile
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DC_AUTO-clearable multitile objects.
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canal didn't take the cost for clearing the sea into account
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missed :)
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consts' enum as well
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track of last error.
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wrapper functions
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trees, desert, rocky areas or leveling land
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@param to @tparam if necessary
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