Age | Commit message (Collapse) | Author |
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information struct.
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source, so data can be changed.
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instead of relying on consecutive string IDs.
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Windows graphics packs while retaining the possibility to override the palette.
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some unneeded '(x == 0) ? 0 : 1' constructs.
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names. And add a few comments on the _extra_palette_values array.
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related values in _string_colormap table
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GUI. (michi_cc)
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were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
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into their own parameter.
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order on LE and BE machines
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"tracks for slopes". It's not useful right now, but it will be in the future.
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wagon"
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really year, not date
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becomes very low so the buttons are still visible and useable. Patch by Dominik.
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oil rig routes
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when used instead of when loading, to allow callback values to work properly.
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the original values were correct.
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something more than whitespace as description of files that don't have a description.
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primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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so it uses less memory.
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types, instead of deciding by the rail type directly.
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instead of transparent
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already have them.
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someone without a keyboard can enter text too. Patch by Dominik.
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toys and bubbles in total cargo tab
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to a grfcodec bug (fixed in grfcodec 0.9.10 r1837)
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bridge. Spotted and fixed by a lot of people ;)
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consistency.
And obviously forgot to compile before committing, as the array rename would have been evident.
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A bit of re-indenting too
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spaces), one space too many before macro definition and rename marco MB (MakeBridge) for MBR(MakeBRidge)
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Add macro MR (PALETTE_TO_STRUCT_RED) for easier viewing.
Still more to come.
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Add macro MN for easier viewing.
More to come.
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vehicles' running cost, and show running cost of wagons if they have it.
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another one closely matching
-Codechange: Replace two magic numbers with according sprite names
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DrawTileSprites into one PalSpriteID
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one PalSpriteID
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station_land and unmovable_land.
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station_land and unmovable_land.
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