Age | Commit message (Collapse) | Author |
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hexadecimals.
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way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported.
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methods. This yields in the following:
-Feature: make configuring the to-be-used base graphics via openttd.cfg and the command line possible.
-Feature: allow both the German as well as non-German toyland graphics as "correct" and official graphics.
-Feature: allow people to create their own base graphics easily and without requiring code changes.
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information struct.
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source, so data can be changed.
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instead of relying on consecutive string IDs.
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Windows graphics packs while retaining the possibility to override the palette.
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some unneeded '(x == 0) ? 0 : 1' constructs.
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names. And add a few comments on the _extra_palette_values array.
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related values in _string_colormap table
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GUI. (michi_cc)
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were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
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into their own parameter.
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order on LE and BE machines
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"tracks for slopes". It's not useful right now, but it will be in the future.
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wagon"
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really year, not date
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becomes very low so the buttons are still visible and useable. Patch by Dominik.
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oil rig routes
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when used instead of when loading, to allow callback values to work properly.
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the original values were correct.
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something more than whitespace as description of files that don't have a description.
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primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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so it uses less memory.
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types, instead of deciding by the rail type directly.
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instead of transparent
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already have them.
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someone without a keyboard can enter text too. Patch by Dominik.
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toys and bubbles in total cargo tab
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to a grfcodec bug (fixed in grfcodec 0.9.10 r1837)
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bridge. Spotted and fixed by a lot of people ;)
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consistency.
And obviously forgot to compile before committing, as the array rename would have been evident.
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A bit of re-indenting too
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spaces), one space too many before macro definition and rename marco MB (MakeBridge) for MBR(MakeBRidge)
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Add macro MR (PALETTE_TO_STRUCT_RED) for easier viewing.
Still more to come.
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Add macro MN for easier viewing.
More to come.
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vehicles' running cost, and show running cost of wagons if they have it.
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another one closely matching
-Codechange: Replace two magic numbers with according sprite names
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