Age | Commit message (Collapse) | Author |
|
|
|
even over network
|
|
and the large font
-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
All by PaulC.
|
|
creates the actual .lng files
|
|
really needed
|
|
|
|
|
|
|
|
graphs. (ChillCore)
|
|
dirty variables into a single structure
|
|
windows palette went wrong
|
|
applied correctly anymore as the configuration file is loaded after the first NewGRF scan
|
|
|
|
script.script_max_opcode_till_suspend
|
|
wasn't retrieved from the savegame anymore
|
|
default is used.
|
|
|
|
|
|
|
|
|
|
the size variable in the configuration file
|
|
|
|
consistent
|
|
when the values are not the same causes some nasty problems... like desyncs
|
|
|
|
|
|
|
|
|
|
settings unless gui.ai_developer_tools is enabled (Zuu)
|
|
|
|
without callback usage.
|
|
use instead of property 18.
|
|
|
|
the same as the length of the variable
|
|
|
|
Vehicle to simplify code.
|
|
|
|
|
|
volume' and 'short weight' respectively
|
|
light house / stadium animated colour was mixed up
|
|
jetways (zeroeight)
|
|
|
|
code of loading old style GRFs
|
|
window if a certain (configurable) threshold has been reached and its not a stable release
|
|
|
|
|
|
units. (Hirundo)
|
|
|
|
include the size of the parameter on the stack. (based on patch by Hirundo)
|
|
codes in old OpenTTD. (Hirundo)
|